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AE talk:New weapons: Difference between revisions

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:::::Ok, as for now i'll try to improve rla more, if it's possible. The hole on the side is for reloading. I think that Konoko will reload it like Syndicate rocket launcher.--[[User:Tieria Erde|Tieria Erde]] 17:25, 28 March 2010 (UTC)  
:::::Ok, as for now i'll try to improve rla more, if it's possible. The hole on the side is for reloading. I think that Konoko will reload it like Syndicate rocket launcher.--[[User:Tieria Erde|Tieria Erde]] 17:25, 28 March 2010 (UTC)  
::::::Hmm?  What Syndicate rocket launcher?  Also, I checked with the guy I was thinking of, and he doesn't do UV mapping.  Maybe VR will consider texturing it; it probably wouldn't be much work for him.  But we'll have to wait until the model is done changing. --[[User:Iritscen|Iritscen]] 23:26, 28 March 2010 (UTC)
::::::Hmm?  What Syndicate rocket launcher?  Also, I checked with the guy I was thinking of, and he doesn't do UV mapping.  Maybe VR will consider texturing it; it probably wouldn't be much work for him.  But we'll have to wait until the model is done changing. --[[User:Iritscen|Iritscen]] 23:26, 28 March 2010 (UTC)
::::::: I mean this one [[File:SyndicateRla.jpg]] What or who is "VR"? And what maximal number of polygon is it possible for the model? "But we'll have to wait until the model is done changing." What do you mean? What else, except polygon decreasing(it's about 600 now), I need to do? --[[User:Tieria Erde|Tieria Erde]] 16:04, 30 March 2010 (UTC)




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