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Paradox-01 (talk | contribs) m (barabbas weapon flag -> ai2_barabbas_retrievegun) |
Paradox-01 (talk | contribs) m (forgot the obvious "no reload") |
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'''knockdown switcher''' - if enemy is inside shooting distance (between min and max) and is '''knockdown'''ed or '''blownup'''ed, AI with this weapon switches to melee for a time specified in a *fight timer* field | '''knockdown switcher''' - if enemy is inside shooting distance (between min and max) and is '''knockdown'''ed or '''blownup'''ed, AI with this weapon switches to melee for a time specified in a *fight timer* field | ||
'''barabbas weapon''' - used for ai2_barabbas_retrievegun (it teleports a weapon to a character); nearest available gun becomes chosen if character had no weapon to beginn, then always this weapon is teleported back to character (when command used again) | '''barabbas weapon''' - reload disabled; also used for ai2_barabbas_retrievegun (it teleports a weapon to a character); nearest available gun becomes chosen if character had no weapon to beginn, then always this weapon is teleported back to character (when command used again) | ||
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