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Paradox-01 (talk | contribs) m (barabbas weapon flag -> ai2_barabbas_retrievegun) |
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:0x00 '''02''' 00 00 - unknown; used for w5_sbg and w11_ba1 | :0x00 '''02''' 00 00 - unknown; used for w5_sbg and w11_ba1 | ||
:0x00 '''04''' 00 00 - secondary fire enabled | :0x00 '''04''' 00 00 - secondary fire enabled | ||
:0x00 '''08''' 00 00 - barabbas weapon | :0x00 '''08''' 00 00 - barabbas weapon; see below | ||
:0x00 '''10''' 00 00 - heavy weapon; run, jump and creep disabled | :0x00 '''10''' 00 00 - heavy weapon; run, jump and creep disabled | ||
:0x00 '''20''' 00 00 - auto release trigger; used for w11_ba1 | :0x00 '''20''' 00 00 - auto release trigger; used for w11_ba1 | ||
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'''knockdown switcher''' - if enemy is inside shooting distance (between min and max) and is '''knockdown'''ed or '''blownup'''ed, AI with this weapon switches to melee for a time specified in a *fight timer* field | '''knockdown switcher''' - if enemy is inside shooting distance (between min and max) and is '''knockdown'''ed or '''blownup'''ed, AI with this weapon switches to melee for a time specified in a *fight timer* field | ||
'''barabbas weapon''' - used for ai2_barabbas_retrievegun (it teleports a weapon to a character); nearest available gun becomes chosen if character had no weapon to beginn, then always this weapon is teleported back to character (when command used again) | |||
==0x0D8 to 0x1D7 - Firing modes== | ==0x0D8 to 0x1D7 - Firing modes== |
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