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{{OBDtr| 0x0CE | int16 |FFDDDD| 0A 00 | 10 | pause before reload in 1/60 seconds }} | {{OBDtr| 0x0CE | int16 |FFDDDD| 0A 00 | 10 | pause before reload in 1/60 seconds }} | ||
{{OBDtr| 0x0D0 | int16 |FFDDDD| 04 00 | 4 | release delay; delay between the moment the trigger is released and the moment the weapon stops firing }} | {{OBDtr| 0x0D0 | int16 |FFDDDD| 04 00 | 4 | release delay; delay between the moment the trigger is released and the moment the weapon stops firing }} | ||
{{OBDtr| 0x0D2 | int16 |FFDDDD| 00 00 | 0 | | {{OBDtr| 0x0D2 | int16 |FFDDDD| 00 00 | 0 | padding; always zero }} | ||
{{OBDtr| 0x0D4 | int32 |FFDDDD| 30 | 0x30 C0 02 00 | weapon options; the following bits are possible (values in hex): | {{OBDtr| 0x0D4 | int32 |FFDDDD| 30 | 0x30 C0 02 00 | weapon options; the following bits are possible (values in hex): | ||
edits