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{{OBDtr| 0x042 | int16 |FF8000| 30 00 | 48 | transparency of the shadow for the second part of a jump }} | {{OBDtr| 0x042 | int16 |FF8000| 30 00 | 48 | transparency of the shadow for the second part of a jump }} | ||
|} | |} | ||
;Jump Constants | ;Jump Constants | ||
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{{OBDtr| 0x04A | char[2] |FFC8C8| AD DE | dead | pad }} | {{OBDtr| 0x04A | char[2] |FFC8C8| AD DE | dead | pad }} | ||
|} | |} | ||
;Cover Constants | ;Cover Constants | ||
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{{OBDtr| 0x058 | float |FFFFC8| DB 0F C9 3F | 1.570796 | rayAngleMax; always the same (1.57 <nowiki>=</nowiki> PI/2) }} | {{OBDtr| 0x058 | float |FFFFC8| DB 0F C9 3F | 1.570796 | rayAngleMax; always the same (1.57 <nowiki>=</nowiki> PI/2) }} | ||
|} | |} | ||
;Autofreeze Constants (unused?) | ;Autofreeze Constants (unused?) | ||
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{{OBDtr| 0x060 | float |FFFFC8| 00 00 80 3F | 1.000000 | distance_y; always the same }} | {{OBDtr| 0x060 | float |FFFFC8| 00 00 80 3F | 1.000000 | distance_y; always the same }} | ||
|} | |} | ||
;Inventory Constants (unused?) | ;Inventory Constants (unused?) | ||
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{{OBDtr| 0x066 | char[2] |C8FFC8| AD DE | dead | unused }} | {{OBDtr| 0x066 | char[2] |C8FFC8| AD DE | dead | unused }} | ||
|} | |} | ||
;LOD Constants | ;LOD Constants |
edits