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;LOD Constants | ;LOD Constants | ||
Distances from Camera to render certain LODs | |||
{{Table}} | {{Table}} | ||
{{OBDth}} | {{OBDth}} | ||
{{OBDtr| 0x068 | float |C8FFFF| 00 10 3D 48 |193600.000000| | {{OBDtr| 0x068 | float |C8FFFF| 00 10 3D 48 |193600.000000| always the same; this is 440 squared }} | ||
{{OBDtr| 0x06C | float |C8FFFF| 00 10 3D 47 | 48400.000000| | {{OBDtr| 0x06C | float |C8FFFF| 00 10 3D 47 | 48400.000000| always the same; this is 220 squared }} | ||
{{OBDtr| 0x070 | float |C8FFFF| 00 10 3D 46 | 12100.000000| | {{OBDtr| 0x070 | float |C8FFFF| 00 10 3D 46 | 12100.000000| always the same; this is 110 squared }} | ||
{{OBDtr| 0x074 | float |C8FFFF| 00 00 00 00 | 0.000000 | | {{OBDtr| 0x074 | float |C8FFFF| 00 00 00 00 | 0.000000 | always the same }} | ||
{{OBDtr| 0x078 | float |C8FFFF| 00 00 00 00 | 0.000000 | | {{OBDtr| 0x078 | float |C8FFFF| 00 00 00 00 | 0.000000 | always the same }} | ||
|} | |} | ||
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{{Table}} | {{Table}} | ||
{{OBDth}} | {{OBDth}} | ||
{{OBDtr| 0x07C | int16 |FFC8FF| 23 00 | 35 | | {{OBDtr| 0x07C | int16 |FFC8FF| 23 00 | 35 | hurt_base_percentage; always the same }} | ||
{{OBDtr| 0x07E | int16 |FFC8FF| 5A 00 | 90 | | {{OBDtr| 0x07E | int16 |FFC8FF| 5A 00 | 90 | hurt_max_percentage; always the same }} | ||
{{OBDtr| 0x080 | int16 |FFC8FF| 0F 00 | 15 | | {{OBDtr| 0x080 | int16 |FFC8FF| 0F 00 | 15 | hurt_percentage_threshold; always the same }} | ||
{{OBDtr| 0x082 | int16 |FFC8FF| 78 00 | 120 | | {{OBDtr| 0x082 | int16 |FFC8FF| 78 00 | 120 | hurt_timer; always the same }} | ||
{{OBDtr| 0x084 | int16 |FFC8FF| 23 00 | 35 | | {{OBDtr| 0x084 | int16 |FFC8FF| 23 00 | 35 | hurt_min_timer; always the same }} | ||
{{OBDtr| 0x086 | int16 |FFC8FF| 01 00 | 1 | | {{OBDtr| 0x086 | int16 |FFC8FF| 01 00 | 1 | hurt_max_light; always the same }} | ||
{{OBDtr| 0x088 | int16 |FFC8FF| 02 00 | 2 | | {{OBDtr| 0x088 | int16 |FFC8FF| 02 00 | 2 | hurt_max_medium; always the same }} | ||
{{OBDtr| 0x08A | int16 |FFC8FF| 64 00 | 100 | | {{OBDtr| 0x08A | int16 |FFC8FF| 64 00 | 100 | hurt_death_chance; always the same }} | ||
{{OBDtr| 0x08C | int16 |FFC8FF| 0A 00 | 10 | | {{OBDtr| 0x08C | int16 |FFC8FF| 0A 00 | 10 | hurt_volume_threshold; always the same }} | ||
{{OBDtr| 0x08E | int16 |FFC8FF| 0C 00 | 12 | | {{OBDtr| 0x08E | int16 |FFC8FF| 0C 00 | 12 | hurt_medium_threshold; always the same }} | ||
{{OBDtr| 0x090 | int16 |FFC8FF| 16 00 | 22 | | {{OBDtr| 0x090 | int16 |FFC8FF| 16 00 | 22 | hurt_heavy_threshold; always the same }} | ||
{{OBDtr| 0x092 | int8 |FFC800| 00 | 0 | used at runtime only: if one sound pointers have been set }} | {{OBDtr| 0x092 | int8 |FFC800| 00 | 0 | used at runtime only: if one sound pointers have been set }} | ||
{{OBDtr| 0x093 | char[1] |C800C8| DE | dead | unused; always the same }} | {{OBDtr| 0x093 | char[1] |C800C8| DE | dead | unused; always the same }} |
edits