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Paradox-01 (talk | contribs) m (''An appetizer screenshot [for ppl who consider tram modding].'') |
Paradox-01 (talk | contribs) m (fixing a link) |
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====3D==== | ====3D==== | ||
* tool tutorial: [[User:Iritscen/BlenderTutorial|Blender]] | * tool tutorial: [[User:Iritscen/BlenderTutorial|Blender]] | ||
* tool download: [http:// | * tool download: [http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=13571257 XSI] | ||
* tool tutorial: [http://oni.bungie.org/community/forum/viewtopic.php?id=1229 OCF's XSI thread] | * tool tutorial: [http://oni.bungie.org/community/forum/viewtopic.php?id=1229 OCF's XSI thread] | ||
* tutorial: [[AE:Importing_character_models|Importing character models TRBS]] | * tutorial: [[AE:Importing_character_models|Importing character models TRBS]] | ||
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====Animation==== | ====Animation==== | ||
* tool download: [http:// | * tool download: [http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=13571257 XSI] | ||
: You need to add some stuff to that file to make it actually work as an animation. In particular the animation type, from/to states and varient needs to be set. | : You need to add some stuff to that file to make it actually work as an animation. In particular the animation type, from/to states and varient needs to be set. | ||
: For all I know this works with animations exported from Oni and modified in Softimage. If you come up with a completly new animation it should work as long as the skeleton is similar to the one used in Oni. | : For all I know this works with animations exported from Oni and modified in Softimage. If you come up with a completly new animation it should work as long as the skeleton is similar to the one used in Oni. |
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