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OBD:BINA/OBJC/PATR: Difference between revisions

m
movement modes
mNo edit summary
m (movement modes)
Line 36: Line 36:
:05 - move and face to flag (short)
:05 - move and face to flag (short)
:06 - run path in a loop (nothing)
:06 - run path in a loop (nothing)
:07 - movement mode (long) - the following movement modes are possible (Don't use other numbers. Oni will crash.):
:07 - movement mode (long) - the following values are possible:
 
 
::0 - walk in firing position
::3 - walk crouch in firing position
::4 - walk relaxed (weapon down)
::5 - walk in firing position (the same as 0)
::6 - run relaxed (weapon down)
::7 - run in firing position


::0 - by alert level
::1 - stop
::2 - crouch
::3 - creep
::4 - walk - no aim
::5 - walk
::6 - run - no aim
::7 - run
::8 - forwards
::9 - backwards
::10 - left
::11 - right
::12 - stopped


:08 - unknown; (not used in Oni)
:08 - unknown; (not used in Oni)
Line 68: Line 73:
{{OBDtr| 0x04 | int16    |FFDDDD| 58 02      | 600        | sleep time in 1/60 seconds }}
{{OBDtr| 0x04 | int16    |FFDDDD| 58 02      | 600        | sleep time in 1/60 seconds }}
{{OBDtr| 0x06 | int16    |64AAAA| CB 00      | 203        | flag ID }}
{{OBDtr| 0x06 | int16    |64AAAA| CB 00      | 203        | flag ID }}
{{OBDtr| 0x08 | float    |EBEBEB| 00 00 A0 42 | 80.000000  | unknown; character roation on the y-axis in degrees? }}
{{OBDtr| 0x08 | float    |EBEBEB| 00 00 A0 42 | 80.000000  | look around angle in degrees }}
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