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XML:BINA/OBJC/PATR: Difference between revisions

m
the frames were indeed patrolscripts whereby the patrolscript 7 in tctf_ii is missing
(Created page with '=BINA/OBCJ/PATR: patrol paths= '''general information''' * '''BINACJBOPatrol Path.oni''' is level specific. (It can be found in edition/GameDataFolder/lev...')
 
m (the frames were indeed patrolscripts whereby the patrolscript 7 in tctf_ii is missing)
Line 103: Line 103:
  <Name>Pod1_OpeningGuard_1</Name><PatrolId>27</PatrolId> lvl 14
  <Name>Pod1_OpeningGuard_1</Name><PatrolId>27</PatrolId> lvl 14
  <Name>Lab3_Sci_2</Name><PatrolId>34</PatrolId> lvl 14</font>
  <Name>Lab3_Sci_2</Name><PatrolId>34</PatrolId> lvl 14</font>
    <font color="#777777">'''(listing found stuff for research)''' <Unknown20 Frames="..." />
<Name>bait_2</Name><PatrolId>9</PatrolId> lvl 2 300 frames
<Name>bait_3</Name><PatrolId>38</PatrolId> lvl 2 300 frames
<Name>TerminalTwo_Striker_2</Name><PatrolId>16</PatrolId> lvl 4 0 frames
<Name>bomber_flee</Name><PatrolId>41</PatrolId> lvl 4 200 frames
<Name>red_retreat_1</Name><PatrolId>25</PatrolId> lvl 13 7 frames
<Name>red_retreat_2</Name><PatrolId>26</PatrolId> lvl 13 7 frames
<Name>patrol_27</Name><PatrolId>27</PatrolId> lvl 19 27 frames</font>
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