Jump to content

Modding errors: Difference between revisions

m
no edit summary
mNo edit summary
mNo edit summary
Line 6: Line 6:
==frequently asked questions==
==frequently asked questions==
*Why does Oni crash on game start?
*Why does Oni crash on game start?
: What did you worked on? [[#... due to overloaded animation|TRAM]]?
*Why does Oni crash during loading a level?
*Why does Oni crash during loading a level?
*[[#missing texture (TXMP)|Why does a character have black body parts?]]
*[[#missing texture (TXMP)|Why does a character have black body parts?]]
*Why does a character have white body parts?
*Why does a character have white body parts?
: You are using a mod with bgra32 textures and an old engine that doesn't support bgra32.
: You are using a mod with bgra32 textures and an old engine that doesn't support bgra32.
: Why can't I convert TRAMs?
* See [[#TRAM-related|HERE]] if you use "-create:tram".


==binary errors==
==binary errors==
===crash on game start===
====... due to overloaded animation====
Animations with more than 107 keys per bone crash the game. You can import animations with more than 107 frames if the keys cover multiple frames.
: For example 12 frames ''<EKey><font style="color:#00AA00">'''12'''</font> -156.628983 -14.6175327 -78.3831558</EKey>''
Such ''range'' is produced when your Mod Tool is accordantly set up.
===missing texture (TXMP)===
===missing texture (TXMP)===
The texture is either missing, or the texture name and the link in [[OBD:TRMA|TRMA]] are unequal.
The texture is either missing, or the texture name and the link in [[OBD:TRMA|TRMA]] are unequal.
Line 26: Line 34:
   
   
==onisplit error messages==
==onisplit error messages==
===TRAM-related===
* ''.dae files cannot be imported as TRAM'' - Newer onisplit versions doesn't seem to support "-create:tram" any longer. If you use that command download an older version. [http://dl.dropbox.com/u/139715/OniGalore/OniSplit_0.9.41.0.zip v0.9.41.0]
8,013

edits