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==frequently asked questions== | ==frequently asked questions== | ||
*Why does Oni crash on game start? | *Why does Oni crash on game start? | ||
: What did you worked on? [[#... due to overloaded animation|TRAM]]? | |||
*Why does Oni crash during loading a level? | *Why does Oni crash during loading a level? | ||
*[[#missing texture (TXMP)|Why does a character have black body parts?]] | *[[#missing texture (TXMP)|Why does a character have black body parts?]] | ||
*Why does a character have white body parts? | *Why does a character have white body parts? | ||
: You are using a mod with bgra32 textures and an old engine that doesn't support bgra32. | : You are using a mod with bgra32 textures and an old engine that doesn't support bgra32. | ||
: Why can't I convert TRAMs? | |||
* See [[#TRAM-related|HERE]] if you use "-create:tram". | |||
==binary errors== | ==binary errors== | ||
===crash on game start=== | |||
====... due to overloaded animation==== | |||
Animations with more than 107 keys per bone crash the game. You can import animations with more than 107 frames if the keys cover multiple frames. | |||
: For example 12 frames ''<EKey><font style="color:#00AA00">'''12'''</font> -156.628983 -14.6175327 -78.3831558</EKey>'' | |||
Such ''range'' is produced when your Mod Tool is accordantly set up. | |||
===missing texture (TXMP)=== | ===missing texture (TXMP)=== | ||
The texture is either missing, or the texture name and the link in [[OBD:TRMA|TRMA]] are unequal. | The texture is either missing, or the texture name and the link in [[OBD:TRMA|TRMA]] are unequal. | ||
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==onisplit error messages== | ==onisplit error messages== | ||
===TRAM-related=== | |||
* ''.dae files cannot be imported as TRAM'' - Newer onisplit versions doesn't seem to support "-create:tram" any longer. If you use that command download an older version. [http://dl.dropbox.com/u/139715/OniGalore/OniSplit_0.9.41.0.zip v0.9.41.0] |
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