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Modding errors: Difference between revisions

m
tested combo anims without <Attacks> and <HorizontalExtents>: anims worked but not the combo, Oni don't do things by halves. ^_^
m (corrupt dae file by non-english letters)
m (tested combo anims without <Attacks> and <HorizontalExtents>: anims worked but not the combo, Oni don't do things by halves. ^_^)
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====missing texture (TXMP)====
====missing texture (TXMP)====
The texture is either missing, or the texture name and the link in [[OBD:TRMA|TRMA]] are unequal.
The texture is either missing, or the texture name and the link in [[OBD:TRMA|TRMA]] are unequal.
====distorted colors in textures====
====distorted colors in textures (TXMP)====
[http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/color_spectrum_test.jpg http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/color_spectrum_test_tn.jpg]
[http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/color_spectrum_test.jpg http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/color_spectrum_test_tn.jpg]


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====missing animation collection (TRAC)====
====missing animation collection (TRAC)====
====missing 3D model (TRBS)====
====missing 3D model (TRBS)====
====not working combos (TRAM)====
Situation: When you create combos you want to test your moves in-game. And each move actually works (test via: chr_animate) but the combo does not work.
Requirements to prevent that bug:
* <Attacks> and <HorizontalExtents> data is needed
* correct links at the Direct Animations tag
* correct links inside character's animation collection (TRAC)


==dev mode error messages==
==dev mode error messages==
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