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OBD talk:BINA/OBJC/CHAR: Difference between revisions

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*Is it possible to add BGI as another team?
*Is it possible to add BGI as another team?
*Can the properties of a team be changed? ie: defining its friends and enemies
*Can the properties of a team be changed? ie: defining its friends and enemies
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[[User:EdT|EdT]] 23:55, 30 August 2008 (CEST)
[[User:EdT|EdT]] 23:55, 30 August 2008 (CEST)
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==XML==
==XML==
{{Template:XMLModdingHints}}


'''general information'''
'''general information'''
* '''BINACJBOCharacter.oni''' is level specific. (It can be found in edition/GameDataFolder/level''XX''_... )
* '''BINACJBOCharacter.oni''' is level specific. (It can be found in edition/GameDataFolder/level''XX''_... )
* See [[XML basic tutorial|HERE]] if you don't know how to convert an oni file into XML and vice versa.
* An alternative is [[OBD:AISA|AISA]].
* See [[OBD_talk:BINA/OBJC|HERE]] if you are searching for more general information such as how to handle object coordinates.
* (An alternative is [[OBD:AISA|AISA]], import not tested.)
* All original characters can be seen [http://ssg.oni2.net/subfold/charas/charas.htm HERE.] (The lists include used ONCC, character's BSL name, health, team and BSL function.)
* All original characters can be seen [http://ssg.oni2.net/subfold/charas/charas.htm HERE.] (The lists include used ONCC, character's BSL name, health, team and BSL function.)


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