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=Design Credits= | =Design Credits= | ||
;Steve Abeyta ([http://oni.bungie.org/special/part2/steve.html interview at Oni Central]) | ;Steve Abeyta ([http://oni.bungie.org/special/part2/steve.html interview at Oni Central]) | ||
:Character animation | :Character animation | ||
;AIC CO., Ltd. | ;AIC CO., Ltd. | ||
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;Quinn Dunki | ;Quinn Dunki | ||
:Programmer ( | :Programmer (wrote original AI code, left before Oni's completion) | ||
;Dave Dunn ([http://oni.bungie.org/special/part2/daveandsean.html interview at Oni Central]) | ;Dave Dunn ([http://oni.bungie.org/special/part2/daveandsean.html interview at Oni Central]) | ||
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;Ben Nunez | ;Ben Nunez | ||
:2D artist | :2D artist | ||
;[http://bs.bungie.org/mtarchives/000219.html Marty O'Donnell] | ;[http://bs.bungie.org/mtarchives/000219.html Marty O'Donnell] | ||
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;[http://www.okita.com/home.htm Alex Okita] ([http://oni.bungie.org/special/part1/alex.html interview at Oni Central]) | ;[http://www.okita.com/home.htm Alex Okita] ([http://oni.bungie.org/special/part1/alex.html interview at Oni Central]) | ||
:Concept artist, | :Concept artist, Object modeling and texturing, Particle system artist, 2D artist | ||
;Brent Pease ([http://oni.bungie.org/special/part1/brent.html interview at Oni Central]) | ;Brent Pease ([http://oni.bungie.org/special/part1/brent.html interview at Oni Central]) | ||
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;[http://aerie.geofront.com/ Lorraine Reyes McLees] | ;[http://aerie.geofront.com/ Lorraine Reyes McLees] | ||
: | :2D artist (responsible for most of the promotional and in-game artwork) | ||
;Michael Salvatori and Power of Seven | ;Michael Salvatori and Power of Seven | ||
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;Sean Turbitt ([http://oni.bungie.org/special/part2/daveandsean.html interview at Oni Central]) | ;Sean Turbitt ([http://oni.bungie.org/special/part2/daveandsean.html interview at Oni Central]) | ||
:Architect (Level design) (left | :Architect (Level design) (left before Oni's completion) | ||
;Jay Weinland | ;Jay Weinland |