OBD talk:BINA/OBJC/CHAR: Difference between revisions

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: NoAutoDrop (doesn't drop "used" shield, "used" invisibility and LSI when killed)
: NoAutoDrop (doesn't drop "used" shield, "used" invisibility and LSI when killed)
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|<Class>
|valign=top|<Class>
|ONCC name without file pre- and suffix. Interesting for BSL command "chr_set_class"
|valign=top|ONCC name without file pre- and suffix. Interesting for BSL command "chr_set_class"
|
|weapon class (without ONWC and oni), original weapon classes:
:w1_tap
:w2_sap
:w3_phr
:w4_psm
:w5_sbg
:w6_vdg
:w7_scc
:w8_mbo
:w9_scr
:w10_sni
:w11_ba1
:w12_ba2
|-
|-
|<Name>
|<Name>
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|-
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|valign=top|<AlarmGroups>
|valign=top|<AlarmGroups>
|
|It's a bitset32 converted to int32. If Ns bit = TRUE then a bot gets highest alert level by a console command ai2_tripalarm(N)
It's a bitset32 converted to int32. If Ns bit = TRUE then a bot gets highest alert level by a console command ai2_tripalarm(N)
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: <AlarmGroups>VAR</AlarmGroups>
: <AlarmGroups>VAR</AlarmGroups>
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|-
|-
|valign=top|<nowiki><StrongUnseen></nowiki>
|valign=top|<nowiki><StrongUnseen></nowiki>
|
|usually ''Look''
usually ''Look''
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|
|-
|-
|valign=top|<WeakUnseen>
|valign=top|<WeakUnseen>
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|usually ''Forget''
usually ''Forget''
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|
|-
|-
|valign=top|<StrongSeen>
|valign=top|<StrongSeen>
|
|usually ''Look''
usually ''Look''
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|-
|-
|valign=top|<WeakSeen>
|valign=top|<WeakSeen>
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|usually ''Look''
usually ''Look''
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|-
|-
|valign=top|<Lost>
|valign=top|<Lost>
|usually ''ReturnToJob''
|valign=top|usually ''ReturnToJob''
|flags:
|flags:
: ReturnToJob
: ReturnToJob
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