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Pages 1-15 (the first half) of the thread "A Storyline for Oni 2" from OCF are summarized below, for eventual further summarization on the Oni2:Storyline page. The summary of pages 16-30 is found [[Oni2:Storyline/PostSummary2|HERE]].
Pages 1-15 (the first half) of the thread "A Storyline for Oni 2" from OCF are summarized below, for eventual further summarization on the Oni2:A Storyline page. The summary of pages 16-30 is found [[Oni2:A Storyline/PostSummary2|here]].


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{| class="wikitable" align="center"  
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! Post #
! Post #
! Post Link
<!--! Post Link-->
! Poster
! Poster
! Keywords
! Keywords
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| 1
| 1
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=0#post_40 here]
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| geyser
| geyser
| Daodan
| Daodan
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| 2
| 2
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=0#post_42 here]
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| TNT
| TNT
| Daodan
| Daodan
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| 3
| 3
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=0#post_45 here]
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| geyser
| geyser
| Daodan
| Daodan
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|-
|-
| 4
| 4
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=0#post_68 here]
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| owldreamer
| owldreamer
| Project
| Project
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|-
| 5
| 5
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=0#post_72 here]
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| Script 10000
| Script 10000
| --
| --
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|-
|-
| 6
| 6
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=0#post_75 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=0#post_75 here]-->
| geyser
| geyser
| Project
| Project
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|-
|-
| 7
| 7
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=0#post_77 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=0#post_77 here]-->
| Kumo
| Kumo
| Project, MainChar
| Project, MainChar
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|-
|-
| 8
| 8
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=0#post_82 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=0#post_82 here]-->
| owldreamer
| owldreamer
| Project
| Project
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|-
| 9
| 9
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=0#post_88 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=0#post_88 here]-->
| geyser
| geyser
| Project, Settings
| Project, Settings
| Also mentions Blender. Designs aren't in a format ready to post yet. Training level could be set in a natural cave, and player is helped to "remember" the controls and their abilities. Some settings: Vansam City, under control of government, not totally post-apocalyptic; a dingy nightclub in a warehouse; a lounge in a skyscraper; various streets and suburbs; a "man hunt" [for Mai?] in a mall closed for the night; and lots of natural settings with trees and grass. Likes idea of chaos in serene nature settings.
| Also mentions Blender. Designs aren't in a format ready to post yet. Training level could be set in a natural cave, and player is helped to "remember" the controls and their abilities. Some settings: Vansam City, under control of government, not totally post-apocalyptic; a dingy nightclub in a warehouse; a lounge in a skyscraper; various streets and suburbs; a "man hunt" in a mall closed for the night; and lots of natural settings with trees and grass. Likes idea of chaos in serene nature settings.
|-
|-
| 10
| 10
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=0#post_89 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=0#post_89 here]-->
| geyser
| geyser
| MainChar, Mai, Gameplay, Daodan, Vehicles
| MainChar, Mai, Gameplay, Daodan, Vehicles
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|-
| 11
| 11
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=1#post_96 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=1#post_96 here]-->
| TNT
| TNT
| MainChar
| MainChar
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|-
| 12
| 12
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=1#post_98 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=1#post_98 here]-->
| Pierre
| Pierre
| Gameplay, Vehicles
| Gameplay, Vehicles
| Vehicles are easy to code, but of limited usefulness; would rather drive a "battle hardsuit from [http://www.youtube.com/watch?v=7xnKPegu0SA Bubblegum Crisis]" using [http://www.youtube.com/watch?v=2sOC8gi2Bik ZOE 2]'s controls. Laments lack of artists. Affirms that he has done, or will do, the other things that geyser listed, except for allies and disguises. Overpower mode should be gauge-limited, not time-limited.
| Vehicles are easy to code, but of limited usefulness; would rather drive a "battle hardsuit from [https://www.youtube.com/watch?v=7xnKPegu0SA Bubblegum Crisis]" using [https://www.youtube.com/watch?v=2sOC8gi2Bik ZOE 2]'s controls. Laments lack of artists. Affirms that he has done, or will do, the other things that geyser listed, except for allies and disguises. Overpower mode should be gauge-limited, not time-limited.
|-
|-
| 13
| 13
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=1#post_101 here]
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| ssg
| ssg
| --
| --
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| 14
| 14
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=1#post_102 here]
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| geyser
| geyser
| Gameplay, Daodan
| Gameplay, Daodan, Mai
| Mai won't be overpowered because she'll be matched up with many strong opponents and weapons. They will be easy to defeat one-on-one, but they'll be attacking in groups to make it challenging. "Butterfly" Mai should be similar to her original form, rather than uglifying her like Imago Muro. Maybe a hair color change when she transforms. Admits that Imago Muro was pretty overpowered because he was mostly invulnerable and reaffirms desire to time-limit Mai's powers.
| Mai won't be overpowered because she'll be matched up with many strong opponents and weapons. They will be easy to defeat one-on-one, but they'll be attacking in groups to make it challenging. "Butterfly" Mai should be similar to her original form, rather than uglifying her like Imago Muro. Maybe a hair color change when she transforms. Admits that Imago Muro was pretty overpowered because he was mostly invulnerable and reaffirms desire to time-limit Mai's powers.
|-
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| 15
| 15
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=1#post_107 here]
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| Kumo
| Kumo
| MainChar, Gameplay, Mai, Daodan
| MainChar, Gameplay, Mai, Daodan
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| 16
| 16
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=1#post_110 here]
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| geyser
| geyser
| Gameplay, MainChar, Vehicles, Daodan
| Gameplay, MainChar, Vehicles, Daodan, Mai
| Mai's hair shape should stay the same, but something like a color change is needed for the transformation (makes reference to [[wikipedia:Dragon Ball|DBZ's]] Super Saiyan transformation). "Last boss fight" - you mean, fight ''against'' Mai? And wouldn't main char. be much weaker than Mai? Likes his suggestion of a more adventure-esque side story with a female investigator. "Land vehicle" he mentioned earlier would be like Konoko's bike in Oni 1; maybe you can jump onto it and ride it hands-free. Is fine with idea of gauge-limited overpower mode, but wants gauge to increase over course of game. Elaborates on interactive environment: kicking boxes, climbing ropes and some walls, breaking some objects with bare fists and some only when in overpower, and some only with heavy weapons. Also taking injury from falling down stairs (triggering rag doll physics), from being driven into wall by attack, or from running into closed door; suggests ways to prevent this from being an annoyance. Fast-moving character has to lean into turns or else they will slide/fall (at least when on bike), and with proper velocity one can run around the walls of a room. References racing games that use friction and "local gravity" to allow loop-de-loops and such.
| Mai's hair shape should stay the same, but something like a color change is needed for the transformation (makes reference to [[wikipedia:Dragon Ball|DBZ's]] Super Saiyan transformation). "Last boss fight" - you mean, fight ''against'' Mai? And wouldn't main char. be much weaker than Mai? Likes his suggestion of a more adventure-esque side story with a female investigator. "Land vehicle" he mentioned earlier would be like Konoko's bike in Oni 1; maybe you can jump onto it and ride it hands-free. Is fine with idea of gauge-limited overpower mode, but wants gauge to increase over course of game. Elaborates on interactive environment: kicking boxes, climbing ropes and some walls, breaking some objects with bare fists and some only when in overpower, and some only with heavy weapons. Also taking injury from falling down stairs (triggering rag doll physics), from being driven into wall by attack, or from running into closed door; suggests ways to prevent this from being an annoyance. Fast-moving character has to lean into turns or else they will slide/fall (at least when on bike), and with proper velocity one can run around the walls of a room. References racing games that use friction and "local gravity" to allow loop-de-loops and such.
|-
|-
| 17
| 17
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=1#post_113 here]
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| Kumo
| Kumo
| Gameplay, MainChar, Daodan
| Gameplay, MainChar, Daodan, Mai
| Likes idea of DBZ-style [http://www.youtube.com/watch?v=azQWUAtGUmQ#t=0m40s power-up scene]. Clarifies that he meant fighting alongside Mai. In response to main char. being weaker, maybe (again, referencing DBZ) the newer generation of Chrysalis reaches maturity faster. Likes wall-running idea, suggests using it for counter-attacks a la Double Dragon [I couldn't find video of that, but here's [http://www.youtube.com/watch?v=Zy59xjF21Rs#t=2m44s a video] of Double Dragon III, a game that predated Street Fighter II -- some of these moves look pretty familiar ^_^]. But wall flips would be hard to do without being able to see behind you. Suggests that Mai's hair grow when she transforms, and float in the air.
| Likes idea of DBZ-style power-up scene. Clarifies that he meant fighting alongside Mai. In response to main char. being weaker, maybe (again, referencing DBZ) the newer generation of Chrysalis reaches maturity faster. Likes wall-running idea, suggests using it for counter-attacks a la Double Dragon [I couldn't find video of that, but here's [https://www.youtube.com/watch?v=Zy59xjF21Rs#t=2m44s a video] of Double Dragon III, a game that predated Street Fighter II -- some of these moves look pretty familiar ^_^]. But wall flips would be hard to do without being able to see behind you. Suggests that Mai's hair grow when she transforms, and float in the air.
|-
|-
| 18
| 18
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=1#post_115 here]
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| geyser
| geyser
| Gameplay, Daodan, Hasegawa
| Gameplay, Daodan, Hasegawa
| A "proximity map" in corner of screen would let you see who is behind you. Asks Pierre if a black hole gun is doable. Long floating hair would obscure player's view. Did Hasegawa really start working with Daodan only after Jamie died? Was only months or days [really?] before Syndicate raided his lab and found his two Chrysalises. Perhaps he lied in his diary.
| A "proximity map" in corner of screen would let you see who is behind you. Asks Pierre if a black hole gun is doable. Long floating hair would obscure player's view. Did Hasegawa really start working with Daodan only after Jamie died? Was only months or days [actually, Konoko was orphaned at age 3, which gives us up to 3 years between Jamie dying and Mai being taken from her dad] before Syndicate raided his lab and found his two Chrysalises. Perhaps he lied in his diary.
|-
|-
| 19
| 19
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=1#post_118 here]
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| owldreamer
| owldreamer
| Project, Vehicles
| Project, Vehicles
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| 20
| 20
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=1#post_119 here]
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| Alloc
| Alloc
| --
| --
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| 21
| 21
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=2#post_122 here]
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| geyser
| geyser
| Project
| Project
| Acknowledges difficulty of natural settings, but would be content with how Serious Engine did it three years ago [that is, 2002]. And anyway, fun is most important factor, not graphics. Likes some of owldreamer's model, but arms are too small. Is it supposed to be Mai?
| Acknowledges difficulty of natural settings, but would be content with how Serious Engine did it three years ago [2002]. And anyway, fun is most important factor, not graphics. Likes some of owldreamer's model, but arms are too small. Is it supposed to be Mai?
|-
|-
| 22
| 22
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=2#post_123 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=2#post_123 here]-->
| owldreamer
| owldreamer
| Project, MainChar
| Project, MainChar
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| 23
| 23
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=2#post_125 here]
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| Onifan
| Onifan
| --
| --
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| 24
| 24
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=2#post_129 here]
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| Pierre
| Pierre
| Gameplay, Vehicles
| Gameplay, Vehicles
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| 25
| 25
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=2#post_130 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=2#post_130 here]-->
| Pierre
| Pierre
| Gameplay
| Gameplay
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| 26
| 26
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=2#post_131 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=2#post_131 here]-->
| geyser
| geyser
| Gameplay
| Gameplay
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| 27
| 27
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=2#post_136 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=2#post_136 here]-->
| Pierre
| Pierre
| Gameplay
| Gameplay
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| 28
| 28
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=2#post_138 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=2#post_138 here]-->
| geyser
| geyser
| Settings, MainChar, Hikari, Mai
| Settings, MainChar, Hikari, Mai
| Hadn't realized Hikari was an SLD, that explains the face. How tall is she compared to Mai? Just read [http://www.haibane.de/oni/ owldreamer's proposal] for an Oni 2. Likes it, but it's adventurey, not actiony; should be a separate game, maybe with Hikari and Mai glimpsing each other throughout game and meeting at the end. Taking place 20 years after Oni is what he had in mind, too, but not with Mai dead, but in fact the same apparent age as in Oni.
| Hadn't realized Hikari was an SLD, that explains the face. How tall is she compared to Mai? Just read owldreamer's proposal (<nowiki>http://www.haibane.de/oni/</nowiki>, dead link) for an Oni 2. Likes it, but it's adventurey, not actiony; should be a separate game, maybe with Hikari and Mai glimpsing each other throughout game and meeting at the end. Taking place 20 years after Oni is what he had in mind, too, but not with Mai dead, but in fact the same apparent age as in Oni.
|-
|-
| 29
| 29
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=2#post_142 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=2#post_142 here]-->
| Kumo
| Kumo
| Gameplay, Mai
| Gameplay, Mai
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|-
| 30
| 30
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=2#post_146 here]
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| TheTurnipKing
| TheTurnipKing
| Daodan
| Daodan
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|-
| 31
| 31
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=3#post_148 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=3#post_148 here]-->
| owldreamer
| owldreamer
| Mai, Hikari
| Mai, Hikari
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|-
| 32
| 32
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=3#post_153 here]
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| geyser
| geyser
| Daodan, OtherChar
| Daodan, OtherChar, Screaming Cells
| Reiterates that Daodan is a separate entity that replaces the host. Points to mention of its "unearthly" abilities. It could be a "sentient cancer from outer space". From "another dimension"... wherever Screaming Cells and Mukade's Devil Star are from. Chrysalis is what results when this alien lifeform comes into contact with one of us. Its cells are like stem cells that don't lose their totipotence and which split rapidly and want to replace other cells. Smarter than cancer because it doesn't kill its host. Perhaps Daodan comes from superior, immaterial beings who want to evolve material life to serve some purpose of their own... references Asimov [*consults mental record of his comprehensive library of Asimov stories* Perhaps he means "Does A Bee Care?", one of my favorites. Here's [[wikipedia:Does a Bee Care?|a crappy summary]] of that short story, but you're better off reading the real thing than spoiling it for yourself.] Muro's monstrous transformation was a result of being unstable (noting the talk of "stability" with regards to Mai in the story); he developed too fast. Daodan has to gather info about host by finishing an initial transformation before it can settle down and adapt at a "standby" rate. Aura in overpower mode is visible aspect of the original immaterial Daodan being, which continues to guide the process. Unlike host, it's immortal. Responding to TTK, says that there are three or four prime symbiotes (counts Barabas and Mukade). Asks why owldreamer why Hikari should simply re-use Mai's animations. Is his Syndicate leader a Daodan Imago? Asks for opinions on cel shading.
| Reiterates that Daodan is a separate entity that replaces the host. Points to mention of its "unearthly" abilities. It could be a "sentient cancer from outer space". From "another dimension"... wherever Screaming Cells and Mukade's Devil Star are from. Chrysalis is what results when this alien lifeform comes into contact with one of us. Its cells are like stem cells that don't lose their totipotence and which split rapidly and want to replace other cells. Smarter than cancer because it doesn't kill its host. Perhaps Daodan comes from superior, immaterial beings who want to evolve material life to serve some purpose of their own... references Asimov [is referring to "Does A Bee Care?", one of my favorite Asimov stories. Here's [[wikipedia:Does a Bee Care%3F|a shoddy summary]] of that short story, but you're better off reading the real thing than spoiling it for yourself.] Muro's monstrous transformation was a result of being unstable (noting the talk of "stability" with regards to Mai in the story); he developed too fast. Daodan has to gather info about host by finishing an initial transformation before it can settle down and adapt at a "standby" rate. Aura in overpower mode is visible aspect of the original immaterial Daodan being, which continues to guide the process. Unlike host, it's immortal. Responding to TTK, says that there are three or four prime symbiotes (counts Barabas and Mukade). Asks why owldreamer why Hikari should simply re-use Mai's animations. Is his Syndicate leader a Daodan Imago? Asks for opinions on cel shading.
|-
|-
| 33
| 33
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=3#post_154 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=3#post_154 here]-->
| TheTurnipKing
| TheTurnipKing
| Daodan, Mukade, Barabas
| Daodan, Mukade, Barabas, Mai
| Explains his point that if the Daodan has become Mai, then it still *is* Mai, mentally at least. Physically, food consumption should be less since the Daodan must be drawing energy from more than food anyway. Mai and Muro were the only prime symbiotes, based off Hasegawa Chrysalises. Mukade and Barabas are Muro's attempts at modified Daodans; Baba is just strong, whereas the ninja is a "much more complete package". Shouldn't be possible to communicate with Daodan as it is analogous to a disease, but perhaps one can still guide its development. Likes cel shading, but wants whatever style is best for the story.
| Explains his point that if the Daodan has become Mai, then it still *is* Mai, mentally at least. Physically, food consumption should be less since the Daodan must be drawing energy from more than food anyway. Mai and Muro were the only prime symbiotes, based off Hasegawa Chrysalises. Mukade and Barabas are Muro's attempts at modified Daodans; Baba is just strong, whereas the ninja is a "much more complete package". Shouldn't be possible to communicate with Daodan as it is analogous to a disease, but perhaps one can still guide its development. Likes cel shading, but wants whatever style is best for the story.
|-
|-
| 34
| 34
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=3#post_158 here]
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| TNT
| TNT
| Daodan, Barabas
| Daodan, Barabas
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|-
| 35
| 35
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=3#post_163 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=3#post_163 here]-->
| geyser
| geyser
| Daodan, Kerr, Barabas, Mukade
| Daodan, Kerr, Barabas, Mukade, Mai
| Doesn't agree that Daodan simply becomes a new Mai. Kerr's "expression of your true nature" speech was mostly a hopeful attempt at being reassuring. Points to her violent expression when in overpower mode as evidence of another "nature" than Mai's taking root. Agrees that Daodan has another source of energy besides food. Daodan should at least be "smart", if not "intelligent", seeing as it alters the insides of the host without changing the outside. Makes host hard to kill. Must have a purpose. If Screamers are sentient, this thing must be a genius. Thinks that some of Muro's biomass was grafted to Barabas to mutate him. That means Barabas is not prime, but Mukade must be, considering how "perfect" his abilities are, and his mental connection with Mai that she doesn't have with Shinnie or Muro.
| Doesn't agree that Daodan simply becomes a new Mai. Kerr's "expression of your true nature" speech was mostly a hopeful attempt at being reassuring. Points to her violent expression when in overpower mode as evidence of another "nature" than Mai's taking root. Agrees that Daodan has another source of energy besides food. Daodan should at least be "smart", if not "intelligent", seeing as it alters the insides of the host without changing the outside. Makes host hard to kill. Must have a purpose. If Screamers are sentient, this thing must be a genius. Thinks that some of Muro's biomass was grafted to Barabas to mutate him. That means Barabas is not prime, but Mukade must be, considering how "perfect" his abilities are, and his mental connection with Mai that she doesn't have with Shinnie or Muro.
|-
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| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=3#post_171 here]
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| Gatkowski
| Gatkowski
| TCTF, Syndicate, Themes
| TCTF, Syndicate, Themes
| Has been writing fanfics that focus on the characters and their back story because they're underdeveloped. In his ideas for Oni 2, TCTF and Syndicate have to join forces to save humanity. Points out that a good storyline can also be based on characters and personalities [Yes, yes, a thousand times "yes" to this comment].
| Has been writing fanfics that focus on the characters and their back story because they're underdeveloped. In his ideas for Oni 2, TCTF and Syndicate have to join forces to save humanity. Points out that a good storyline can also be based on characters and personalities.
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| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=3#post_172 here]
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| TheTurnipKing
| TheTurnipKing
| Daodan, Themes, Mukade, Muro
| Daodan, Themes, Mukade, Muro
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| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=3#post_175 here]
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| geyser
| geyser
| Daodan, Mukade, Mai, Themes
| Daodan, Mukade, Mai, Themes, Screaming Cells
| Points out that Mukade doesn't show his face because he's a ninja, not necessarily because he's a freak. Lack of aura is because he doesn't go into overpower mode like Mai and Muro. Points out that a copy is never an original, by definition. The Imago host is upgraded in all ways. If it doesn't have the same biological needs as a human, then why should Mai's motivations or way of thinking remain the same? Then again, the brain remains "whole" even as it is replaced by the Daodan, so there's a certain kind of common identity between host and Daodan. Explains that "sentient" in context of Screamers doesn't mean "human-like intellect", just feeling and responding to sensation. Thinks, however, that the aura is what separates the Daodan from the merely sentient Screamer, and represents a guiding entity. Story would be much less interesting without this kind of intelligent design. Agrees with idea of another stage of evolution after Imago. Responding to Gatkowski, feels that there is not enough room in an action game for a focus on personalities [...?!......?!?!]. Wants story to be light, with back story and scientific details hidden in optional places like consoles and diary. Should have some humor in there, too.
| Points out that Mukade doesn't show his face because he's a ninja, not necessarily because he's a freak. Lack of aura is because he doesn't go into overpower mode like Mai and Muro. Points out that a copy is never an original, by definition. The Imago host is upgraded in all ways. If it doesn't have the same biological needs as a human, then why should Mai's motivations or way of thinking remain the same? Then again, the brain remains "whole" even as it is replaced by the Daodan, so there's a certain kind of common identity between host and Daodan. Explains that "sentient" in context of Screamers doesn't mean "human-like intellect", just feeling and responding to sensation. Thinks, however, that the aura is what separates the Daodan from the merely sentient Screamer, and represents a guiding entity. Story would be much less interesting without this kind of intelligent design. Agrees with idea of another stage of evolution after Imago. Responding to Gatkowski, feels that there is not enough room in an action game for a focus on personalities [...?!......?!?!]. Wants story to be light, with back story and scientific details hidden in optional places like consoles and diary. Should have some humor in there, too.
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| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=3#post_176 here]
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| Gatkowski
| Gatkowski
| --
| --
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| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=3#post_179 here]
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| TheTurnipKing
| TheTurnipKing
| Daodan, Mukade
| Daodan, Mukade
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| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=4#post_180 here]
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| geyser
| geyser
| Daodan, Themes
| Daodan, Themes
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| 42
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=4#post_186 here]
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| TheTurnipKing
| TheTurnipKing
| Daodan
| Daodan
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| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=4#post_190 here]
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| geyser
| geyser
| Daodan
| Daodan
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| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=4#post_199 here]
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| TheTurnipKing
| TheTurnipKing
| Mukade, Barabas, Shinatama
| Mukade, Barabas, Shinatama, Themes
| We know nothing about Mukade, not even his (?) gender. Perhaps he's a Daodan host, perhaps he's a mutated clone of Konoko. Mukade and Barabas are probably both Chrysalis experiments, but Barabas less successful, and augmented by technology. Shinatama's death was symbolic because she had Konoko's brain engrams, and it marks the point at which Konoko goes rogue. And why does TCTF only then decide to kill Konoko, when she loses her SLD and engram-mate?
| We know nothing about Mukade, not even his (?) gender. Perhaps he's a Daodan host, perhaps he's a mutated clone of Konoko. Mukade and Barabas are probably both Chrysalis experiments, but Barabas less successful, and augmented by technology. Shinatama's death was symbolic because she had Konoko's brain engrams, and it marks the point at which Konoko goes rogue. And why does TCTF only then decide to kill Konoko, when she loses her SLD and engram-mate?
|-
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| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=4#post_202 here]
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| geyser
| geyser
| Mukade
| Mukade
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| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=4#post_203 here]
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| guido
| guido
| Project
| Project
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|-
| 47
| 47
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=4#post_204 here]
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| guido
| guido
| Art
| Art
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| guido
| guido
| Art
| Art
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| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=4#post_206 here]
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| Script10000
| Script10000
| --
| --
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| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=4#post_211 here]
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| TheTurnipKing
| TheTurnipKing
| Daodan, Griffin
| Daodan, Griffin
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| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=5#post_212 here]
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| geyser
| geyser
| Daodan, Settings, Griffin
| Daodan, Settings, Griffin
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| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=5#post_213 here]
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| TheTurnipKing
| TheTurnipKing
| Daodan, Griffin, Iron Demon
| Daodan, Griffin, Iron Demon
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| 53
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=5#post_220 here]
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| guido
| guido
| Pollution, Settings, Syndicate, Iron Demon, Society, Barabas, Themes
| Pollution, Settings, Syndicate, Iron Demon, Society, Barabas, Themes, OtherChar
| Konoko makes it clear at the end of Oni that the atmospheric damage is not going to be reversed, so even 20 years, order is not a sure thing. Thinks that geyser et al. are brushing that major issue under the rug when they wish for a stable setting for their game. Also, the Syndicate draws its strength from the underprivileged masses living outside the cities, therefore after the fall of the cities the struggle between authorities and Syndicate will only grow and chaos will increase. Finally, 20 years passing will disconnect the story's atmosphere from Oni 1. Points to Bungie's trend with other sequels -- in Myth and Halo, a single charismatic individual survives destruction to bring about a new order. Also, game doesn't have to be set in a wasteland; half-ruined cities, secret installations, even offices in new cities can be settings. Simply doesn't see how post-apocalyptic setting limits potential of an action game. Describes scenes wherein Mai runs from TCTF recovery squads and the Iron Demon battles its way through a ruined building out into the street under a toxic rain. Questions for a sequel: (A) Might there have been other Daodan research teams, or someone who picked up where Kerr left off?; (B) Who financed Griffin and who investigated his supposed corruption [referring to [[Quotes/Consoles#Terrance_Griffin|this console]]]; (C) Might anyone at the TCTF who knew Konoko want to join her?; (D) Did Muro have any rivals who survived him at the Syndicate? Perhaps now they are seeking Konoko, as a threat or as a guide; (E) Did Hasegawa meet "other relevant persons" during his captivity in the Syndicate?; (F) Mukade could communicate with his Daodan and with Mai mentally [I'm pretty sure the game doesn't say this], so perhaps he was a more advanced prototype of Hasegawa's; was this an attempt to attain the equilibrium or control that [[Quotes/Consoles#Chrysalis_Removal|the TCTF wanted]]?; (G) Perhaps Barabas was only KOed by Konoko and is imprisoned in Oni 2, and sought out by Konoko for some answers.
| Konoko makes it clear at the end of Oni that the atmospheric damage is not going to be reversed, so even after 20 years, order is not a sure thing. Thinks that geyser et al. are brushing that major issue under the rug when they wish for a stable setting for their game. Also, the Syndicate draws its strength from the underprivileged masses living outside the cities, therefore after the fall of the cities the struggle between authorities and Syndicate will only grow and chaos will increase. Finally, 20 years passing will disconnect the story's atmosphere from Oni 1. Points to Bungie's trend with other sequels -- in Myth and Halo, a single charismatic individual survives destruction to bring about a new order. Also, game doesn't have to be set in a wasteland; half-ruined cities, secret installations, even offices in new cities can be settings. Simply doesn't see how post-apocalyptic setting limits potential of an action game. Describes scenes wherein Mai runs from TCTF recovery squads and the Iron Demon battles its way through a ruined building out into the street under a toxic rain. Questions for a sequel: (A) Might there have been other Daodan research teams, or someone who picked up where Kerr left off?; (B) Who financed Griffin and who investigated his supposed corruption [referring to [[Quotes/Consoles#Terrance_Griffin|this console]]]; (C) Might anyone at the TCTF who knew Konoko want to join her?; (D) Did Muro have any rivals who survived him at the Syndicate? Perhaps now they are seeking Konoko, as a threat or as a guide; (E) Did Hasegawa meet "other relevant persons" during his captivity in the Syndicate?; (F) Mukade could communicate with his Daodan and with Mai mentally [actually, the game only says that Konoko can "feel" Mukade and that Mukade can "feel" his Chrysalis taking him over; no actual language use is implied], so perhaps he was a more advanced prototype of Hasegawa's; was this an attempt to attain the equilibrium or control that [[Quotes/Consoles#Chrysalis_Removal|the TCTF wanted]]?; (G) Perhaps Barabas was only KOed by Konoko and is imprisoned in Oni 2, and sought out by Konoko for some answers.
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| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=5#post_221 here]
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| TheTurnipKing
| TheTurnipKing
| Daodan
| Daodan
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| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=5#post_226 here]
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| TNT
| TNT
| Daodan, Barabas, Mukade
| Daodan, Barabas, Mukade
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|-
| 56
| 56
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=5#post_228 here]
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| owldreamer
| owldreamer
| --
| --
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|-
| 57
| 57
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=5#post_230 here]
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| TheTurnipKing
| TheTurnipKing
| Daodan, Barabas, Mukade
| Daodan, Barabas, Mukade
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|-
| 58
| 58
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=5#post_248 here]
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| geyser
| geyser
| Pollution, Settings, Syndicate, TCTF, WCG, Mai
| Pollution, Settings, Syndicate, TCTF, WCG, Mai
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|-
| 59
| 59
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=5#post_249 here]
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| Alloc
| Alloc
| Mai
| Mai
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| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=5#post_250 here]
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| guido
| guido
| Art
| Art
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| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=6#post_252 here]
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| geyser
| geyser
| Mai, Settings, Hikari, Pollution, Project, Vehicles, Muro, Barabas, Mukade, Daodan
| Mai, Settings, Hikari, Pollution, Project, Vehicles, Muro, Barabas, Mukade, Daodan
| Tells Alloc to play the end of Oni again. Asks Guido why Hikari would fight Mai. Doesn't want to set story in post-apocalypse. It will simply be mission after mission of bunkers and dead people and ruined city streets. Doesn't think that the TCTF chasing Mai through a city is compelling because she can out-run everyone, especially if they have to wear protective gear. The Iron Demon wouldn't do too well under acid rain, either. Does not see much potential for action when Mai can hide anywhere and outpace everybody, plus why would she be running around ruined cities, anyway? And who says cities have to be in ruins, for that matter? All that happened is that the ACCs outside the cities [are they really?] blew up and then the air went bad. Ghost cities, yes; ruins, no. Suggests that Oni 2 have 30 missions and 100+ hours of gameplay. Doesn't think that 20 years would be too distant from Oni 1; we can revisit old settings. Maybe the only green areas are under domes now. And that 20 years of technological advancement cuts both ways: how can we introduce new weapons and Mai's fancy new bike if Oni 2 takes place right after Oni? But perhaps a couple opening levels could resume right after Oni 1, as Mai realizes what she's done, wandering around the cities. Then she falls into a "kind of painful trance/hibernation" for 20 years, and wakes up in a cave inside the Wilderness, unsure of who or what she is. She gradually notices that she's "different" and has to learn about the Daodan and her abilities again. In contrast to this player-friendly approach, picking up with after Cataclysm means that she is getting hunted by mobs of enemies and shot at, and the player might not know Oni's story and be totally overwhelmed. If anything, that scenario might make a good unlockable "prologue" after beating the game. Doubts that Muro or Barabas survived Oni. They may not have been killed by Mai, but the TCTF would have taken their bodies and finished them off, maybe autopsied them. Mukade, however, was KOed away from the reaches of the TCTF. Shoots down Guido's ideas of Mukade having "equilibrium" (the Daodan replaces you) and "telepathy" (they can sense each other, it's mutual between Daodan hosts). However, Mukade is probably a very advanced symbiote, maybe more so than Mai and Muro. Also negates Guido's suggestion of Griffin being "financed" or "corrupt"; the console says no such thing.
| Tells Alloc to play the end of Oni again. Asks Guido why Hikari would fight Mai. Doesn't want to set story in post-apocalypse. It will simply be mission after mission of bunkers and dead people and ruined city streets. Doesn't think that the TCTF chasing Mai through a city is compelling because she can out-run everyone, especially if they have to wear protective gear. The Iron Demon wouldn't do too well under acid rain, either. Does not see much potential for action when Mai can hide anywhere and outpace everybody, plus why would she be running around ruined cities, anyway? And who says cities have to be in ruins, for that matter? All that happened is that the ACCs, which are outside the cities [actually, the manual states that the ACCs are <u>in</u> the cities], blew up and then the air went bad. Ghost cities, yes; ruins, no. Suggests that Oni 2 have 30 missions and 100+ hours of gameplay. Doesn't think that 20 years would be too distant from Oni 1; we can revisit old settings. Maybe the only green areas are under domes now. And that 20 years of technological advancement cuts both ways: how can we introduce new weapons and Mai's fancy new bike if Oni 2 takes place right after Oni? But perhaps a couple opening levels could resume right after Oni 1, as Mai realizes what she's done, wandering around the cities. Then she falls into a "kind of painful trance/hibernation" for 20 years, and wakes up in a cave inside the Wilderness, unsure of who or what she is. She gradually notices that she's "different" and has to learn about the Daodan and her abilities again. In contrast to this player-friendly approach, picking up with after Cataclysm means that she is getting hunted by mobs of enemies and shot at, and the player might not know Oni's story and be totally overwhelmed. If anything, that scenario might make a good unlockable "prologue" after beating the game. Doubts that Muro or Barabas survived Oni. They may not have been killed by Mai, but the TCTF would have taken their bodies and finished them off, maybe autopsied them. Mukade, however, was KOed away from the reaches of the TCTF. Shoots down Guido's ideas of Mukade having "equilibrium" (the Daodan replaces you) and "telepathy" (they can sense each other, it's mutual between Daodan hosts). However, Mukade is probably a very advanced symbiote, maybe more so than Mai and Muro. Also negates Guido's suggestion of Griffin being "financed" or "corrupt"; the console says no such thing.
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| Alloc
| Alloc
| --
| --
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| 63
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| geyser
| geyser
| Mai, Daodan, Mukade, Pollution
| Mai, Daodan, Mukade, Pollution
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| 64
| 64
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=6#post_255 here]
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| TNT
| TNT
| TCTF, Syndicate, Pollution
| TCTF, Syndicate, Pollution
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| 65
| 65
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=6#post_256 here]
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| Gatkowski
| Gatkowski
| Mukade, Daodan, Mai, Pollution
| Mukade, Daodan, Mai, Pollution
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| 66
| 66
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=6#post_258 here]
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| Seventeen Seconds
| Seventeen Seconds
| Themes
| Themes
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| 67
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| owldreamer
| owldreamer
| Themes
| Themes
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| 68
| 68
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=6#post_261 here]
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| geyser
| geyser
| Mukade
| Mukade
| Doesn't consider Mukade to be secondary. Plans him to be main character besides Mai that carries over from Oni 1. Doesn't want people to have to suspend their belief because of a sloppy story, wants to build a careful, consistent world. So we need to work out all these details now, not later. At the same time, agrees that we should keep the opening of Oni 2 simple and only later fill in details. Does care about characters; has idea for Mai's best "friend" [referencing [[Oni2:Characters/Big|Mr. Big]]].
| Doesn't consider Mukade to be secondary. Plans him to be main character besides Mai that carries over from Oni 1. Doesn't want people to have to suspend their belief because of a sloppy story, wants to build a careful, consistent world. So we need to work out all these details now, not later. At the same time, agrees that we should keep the opening of Oni 2 simple and only later fill in details. Does care about characters; has idea for Mai's best "friend" [referencing [[Oni2:Big|Mr. Big]]].
|-
|-
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| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=6#post_267 here]
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| geyser
| geyser
| TCTF, Syndicate, Mukade, Hasegawa, Griffin
| TCTF, Syndicate, Mukade, Hasegawa, Griffin
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|-
|-
| 70
| 70
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=6#post_268 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=6#post_268 here]-->
| geyser
| geyser
| Mr. Big, Vehicles
| Mr. Big, Vehicles
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|-
|-
| 71
| 71
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=7#post_281 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=7#post_281 here]-->
| TNT
| TNT
| TCTF, Griffin
| TCTF, Griffin
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|-
|-
| 72
| 72
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=7#post_282 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=7#post_282 here]-->
| guido
| guido
| Iron Demon, Society, Mai, WCG, Pollution
| Iron Demon, Society, Mai, WCG, Pollution
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|-
|-
| 73
| 73
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=7#post_283 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=7#post_283 here]-->
| guido
| guido
| --
| --
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|-
|-
| 74
| 74
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=7#post_286 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=7#post_286 here]-->
| geyser
| geyser
| Griffin, Settings, Vehicles, Pollution
| Griffin, Settings, Vehicles, Pollution, Mai
| Reiterates that TCTF is no match for Syndicate, therefore team sent after Shinatama was meant to be wiped out and fail their mission. Then refers to this same team [?] as a death squad sent after Konoko. Griffin may not be evil, but he's a clichéd "just doing his job" kind of character. And English console doesn't say anything about Griffin receiving money, so maybe the Italian has a bad translation. Downplays canonicity of manual. Reason for wanting to make Mai amnesiac at start of Oni 2 was precisely this -- so that the player doesn't have to be intimately familiar with Oni's story; we can then introduce the facts to Mai and the player at will. Reason for time skip is to allow technological development and add spice to the action. Not sure that setting the game right after Cataclysm is going to be compatible with fast-paced action. Doesn't want a depressing and desolate setting to fight in. And maybe the Humvee doesn't levitate. Questions assertion that not all ACCs blew up.
| Reiterates that TCTF is no match for Syndicate, therefore team sent after Shinatama was meant to be wiped out and fail their mission. Then refers to a second team as a death squad sent after Konoko. Griffin may not be evil, but he's a clichéd "just doing his job" kind of character. And English console doesn't say anything about Griffin receiving money, so maybe the Italian has a bad translation. Downplays canonicity of manual. Reason for wanting to make Mai amnesiac at start of Oni 2 was precisely this -- so that the player doesn't have to be intimately familiar with Oni's story; we can then introduce the facts to Mai and the player at will. Reason for time skip is to allow technological development and add spice to the action. Not sure that setting the game right after Cataclysm is going to be compatible with fast-paced action. Doesn't want a depressing and desolate setting to fight in. And maybe the Humvee doesn't levitate. Questions assertion that not all ACCs blew up.
|-
|-
| 75
| 75
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=7#post_298 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=7#post_298 here]-->
| geyser
| geyser
| Society, Pollution, WCG
| Society, Pollution, WCG
| Asks about "air dispensers" in [[:Image:GuidoArt-Gimme.jpg|Guido's art]]; would WCG even bother trying to help the "underprivileged masses"? Separate threads may not be needed.  
| Asks about "air dispensers" in [[:Image:Guido - Gimme.jpg|Guido's art]]; would WCG even bother trying to help the "underprivileged masses"? Separate threads may not be needed.  
|-
|-
| 76
| 76
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=7#post_306 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=7#post_306 here]-->
| TheTurnipKing
| TheTurnipKing
| Pollution, Daodan, Gameplay
| Pollution, Daodan, Gameplay
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|-
|-
| 77
| 77
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=7#post_307 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=7#post_307 here]-->
| geyser
| geyser
| Mai, WCG, Project
| Mai, WCG, Project
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|-
|-
| 78
| 78
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=7#post_308 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=7#post_308 here]-->
| TheTurnipKing
| TheTurnipKing
| Project, WCG
| Project, WCG
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|-
|-
| 79
| 79
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=7#post_310 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=7#post_310 here]-->
| geyser
| geyser
| Project, WCG
| Project, WCG
Line 488: Line 488:
|-
|-
| 80
| 80
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=7#post_313 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=7#post_313 here]-->
| TheTurnipKing
| TheTurnipKing
| WCG
| WCG
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|-
|-
| 81
| 81
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=8#post_317 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=8#post_317 here]-->
| geyser
| geyser
| --
| --
Line 500: Line 500:
|-
|-
| 82
| 82
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=8#post_318 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=8#post_318 here]-->
| TheTurnipKing
| TheTurnipKing
| --
| --
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|-
|-
| 83
| 83
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=8#post_319 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=8#post_319 here]-->
| geyser
| geyser
| WCG, Hasegawa
| WCG, Hasegawa
| Points out that the story gives gruesome details on what happened to Jamie [as evidence against a cover-up]. It does make things more interesting for Hasegawa's motivation if he was branded a criminal; his research might have had a mix of "altruism and resentment". What about doodles on whiteboard in his Lab?
| Points out that the story gives gruesome details on what happened to Jamie [as evidence against a state cover-up]. It does make things more interesting for Hasegawa's motivation if he was branded a criminal; his research might have had a mix of "altruism and resentment". What about doodles on whiteboard in his Lab?
|-
|-
| 84
| 84
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=8#post_320 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=8#post_320 here]-->
| Snake007x
| Snake007x
| WCG, Pollution, OtherChar, Mai
| WCG, Pollution, OtherChar, Mai
| Has own idea for Oni 2: takes place 20 years after Oni 1. TCTF [he means WCG] has diminished power, but still controls some regions. World is stylized but polluted. Man starting to use mainly solar and wind energy. "Humans in the future generally don't have increased strength because of the Chrysalis at this point because they've spent most of their lives adapting to the pollution, but there are a few exceptions to the rule." Story is set in nation called United Federation. Not a wealthy or well-organized nation. Former police take hostages in bank to force government to merge with "TCTF". Konoko sent in to take them out, but she saves them instead. New government that is established gives most of the control to a leftist named Bismarck. He puts Konoko in charge of the Federal Security Force, but it soon becomes clear that he has been conspiring to become a dictator. He arms rebels so that they can be used as a premise for increasing his own power. Konoko tries to take him down and loses the fight against his guards, retreating. She needs to decide if she should team up with the "TCTF" or find another way.
| Has own idea for Oni 2: takes place 20 years after Oni 1. "TCTF" [he means WCG] has diminished power, but still controls some regions. World is stylized but polluted. Man starting to use mainly solar and wind energy. "Humans in the future generally don't have increased strength because of the Chrysalis at this point because they've spent most of their lives adapting to the pollution, but there are a few exceptions to the rule." Story is set in nation called United Federation. Not a wealthy or well-organized nation. Former police take hostages in bank to force government to merge with "TCTF". Konoko sent in to take them out, but she saves them instead. New government that is established gives most of the control to a leftist named Bismarck. He puts Konoko in charge of the Federal Security Force, but it soon becomes clear that he has been conspiring to become a dictator. He arms rebels so that they can be used as a premise for increasing his own power. Konoko tries to take him down and loses the fight against his guards, retreating. She needs to decide if she should team up with the "TCTF" or find another way.
|-
|-
| 85
| 85
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=8#post_323 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=8#post_323 here]-->
| Nyctasia
| Nyctasia
| OtherChar
| OtherChar
Line 524: Line 524:
|-
|-
| 86
| 86
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=8#post_324 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=8#post_324 here]-->
| Snake007x
| Snake007x
| WCG
| WCG
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|-
|-
| 87
| 87
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=8#post_325 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=8#post_325 here]-->
| geyser
| geyser
| Syndicate, OtherChar
| Syndicate, OtherChar
| Isn't sure that we should use "patented" [well-known] names for characters. Isn't fond of some of the political message. Syndicate won't just go away, they're a major military force that was prepared for the poisoning of the air.
| Isn't sure that we should use "patented" [famous historical] names for characters. Isn't fond of some of the political message. Syndicate won't just go away, they're a major military force that was prepared for the poisoning of the air.
|-
|-
| 88
| 88
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=8#post_330 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=8#post_330 here]-->
| Snake007x
| Snake007x
| --
| --
Line 542: Line 542:
|-
|-
| 89
| 89
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=8#post_335 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=8#post_335 here]-->
| Nyctasia
| Nyctasia
| Mai, WCG, Syndicate, Griffin
| Mai, WCG, Syndicate, Griffin
Line 548: Line 548:
|-
|-
| 90
| 90
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=8#post_336 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=8#post_336 here]-->
| Nyctasia
| Nyctasia
| OtherChar
| OtherChar
Line 554: Line 554:
|-
|-
| 91
| 91
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=9#post_341 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=9#post_341 here]-->
| Snake007x
| Snake007x
| OtherChar
| OtherChar
Line 560: Line 560:
|-
|-
| 92
| 92
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=9#post_343 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=9#post_343 here]-->
| geyser
| geyser
| Hasegawa
| Hasegawa
Line 566: Line 566:
|-
|-
| 93
| 93
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=9#post_345 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=9#post_345 here]-->
| TNT
| TNT
| Syndicate, TCTF
| Syndicate, TCTF
Line 572: Line 572:
|-
|-
| 94
| 94
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=9#post_373 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=9#post_373 here]-->
| geyser
| geyser
| Project
| Project
Line 578: Line 578:
|-
|-
| 95
| 95
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=9#post_376 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=9#post_376 here]-->
| TNT
| TNT
| Project
| Project
Line 584: Line 584:
|-
|-
| 96
| 96
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=9#post_380 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=9#post_380 here]-->
| ZDLO
| ZDLO
| Project
| Project
| "Many fans want to see real Oni 2". [I guess he means from T2 et al.?]
| "Many fans want to see real Oni 2" [I guess he means an Oni 2 from T2].
|-
|-
| 97
| 97
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=9#post_384 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=9#post_384 here]-->
| geyser
| geyser
| Project, Mai
| Project, Mai
Line 596: Line 596:
|-
|-
| 98
| 98
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=9#post_385 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=9#post_385 here]-->
| ZDLO
| ZDLO
| --
| --
Line 602: Line 602:
|-
|-
| 99
| 99
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=9#post_388 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=9#post_388 here]-->
| Nyctasia
| Nyctasia
| Project
| Project
Line 608: Line 608:
|-
|-
| 100
| 100
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=9#post_389 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=9#post_389 here]-->
| geyser
| geyser
| Project
| Project
Line 614: Line 614:
|-
|-
| 101
| 101
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=10#post_397 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=10#post_397 here]-->
| Nyctasia
| Nyctasia
| Muro, Barabas, Mukade
| Muro, Barabas, Mukade
Line 620: Line 620:
|-
|-
| 102
| 102
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=10#post_398 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=10#post_398 here]-->
| geyser
| geyser
| Mukade, Barabas, Muro, Project
| Mukade, Barabas, Muro, Project
Line 626: Line 626:
|-
|-
| 103
| 103
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=10#post_400 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=10#post_400 here]-->
| Snake007x
| Snake007x
| Project
| Project
Line 632: Line 632:
|-
|-
| 104
| 104
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=10#post_407 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=10#post_407 here]-->
| Nyctasia
| Nyctasia
| OtherChar, Mukade
| OtherChar, Mukade
| Thinks that Furies are the toughest non-bosses and speculates that there was going to be a Fury boss in the game. Mukade is a level above the other ninjas because of his higher health and his Devil Stars. But Muro is hardest because his moves do the most damage. Thinks that Mukade is dead and that he simply overestimated his abilities, like Barabas; that's why he only took one brown ninja with him at the end. If Konoko can "sense" Mukade, then how did he hide his survival from her? Tells Snake that there was another Bismark [sic] that was all about brute power.
| Thinks that Furies are the toughest non-bosses and speculates that there was going to be a Fury boss in the game. Mukade is a level above the other ninjas because of his higher health and his Devil Stars. But Muro is hardest because his moves do the most damage. Thinks that Mukade is dead and that he simply overestimated his abilities, like Barabas; that's why he only took one brown ninja with him at the end. If Konoko can "sense" Mukade, then how did he hide his survival from her? Tells Snake that there was another Bismarck that was all about brute power.
|-
|-
| 105
| 105
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=10#post_414 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=10#post_414 here]-->
| geyser
| geyser
| Mukade
| Mukade
Line 644: Line 644:
|-
|-
| 106
| 106
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=10#post_445 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=10#post_445 here]-->
| geyser
| geyser
| Art
| Art
Line 650: Line 650:
|-
|-
| 107
| 107
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=10#post_489 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=10#post_489 here]-->
| geyser
| geyser
| Art, Project
| Art, Project
| [Posts drawing of Syndicate Guard gunner.] [Links to ssg's collection of pre-beta screenshots and the two trailers.] Why did Konoko used to look more mechanical (eyes, skin plugs...)? Was she a cyborg like Motoko originally, and the Daodan stuff was added later? "Motoko" certainly sounds like "Konoko". And Konoko allegedly means "kitty".
| [Posts drawing of Syndicate Guard gunner.] [Links to ssg's collection of pre-beta screenshots and the two trailers.] Why did Konoko used to look more mechanical (eyes, skin plugs...)? Was she a cyborg like Motoko originally, and the Daodan stuff was added later? "Motoko" certainly sounds like "Konoko". And Konoko means "kitty" [...no, it doesn't].
|-
|-
| 108
| 108
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=10#post_492 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=10#post_492 here]-->
| TNT
| TNT
| Project
| Project
Line 662: Line 662:
|-
|-
| 109
| 109
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=10#post_512 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=10#post_512 here]-->
| geyser
| geyser
| Mr. Big, Mai, OtherChar
| Mr. Big, Mai, OtherChar
Line 668: Line 668:
|-
|-
| 110
| 110
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=10#post_513 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=10#post_513 here]-->
| ssg
| ssg
| Project
| Project
Line 674: Line 674:
|-
|-
| 111
| 111
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=11#post_524 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=11#post_524 here]-->
| geyser
| geyser
| Project
| Project
Line 680: Line 680:
|-
|-
| 112
| 112
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=11#post_525 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=11#post_525 here]-->
| Gatkowski
| Gatkowski
| Project
| Project
Line 686: Line 686:
|-
|-
| 113
| 113
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=11#post_534 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=11#post_534 here]-->
| geyser
| geyser
| Project, Vehicles, Art
| Project, Vehicles, Art
Line 692: Line 692:
|-
|-
| 114
| 114
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=11#post_535 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=11#post_535 here]-->
| AnonAnom
| AnonAnom
| Mukade
| Mukade
Line 698: Line 698:
|-
|-
| 115
| 115
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=11#post_536 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=11#post_536 here]-->
| typhen
| typhen
| --
| --
Line 704: Line 704:
|-
|-
| 116
| 116
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=11#post_537 here]
<!--| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=11#post_537 here]-->
| geyser
| geyser
| Settings, Pollution, Griffin, OtherChar
| Settings, Pollution, Griffin, OtherChar, Mai
| Since "chenille" means butterfly, is tempted to name sequel Oni 2: Butterfly Effect. Going forward 20 years will allow technology to improve, new architecture to develop, and the air to become breathable, at least under domes. A new order will be established, and Griffin will be gone either way (regardless of Oni's ending), and his children will be grown up. Reiterates ideas about Mai waking up in cave with no memories. Then describes her coming back to the cave looking for a message from herself. She runs into Syndicate forces who are swarming the area looking for her, and she has to escape the cave and Wilderness and get back to Mr. Big.
| Since "chenille" means butterfly, is tempted to name sequel Oni 2: Butterfly Effect. Going forward 20 years will allow technology to improve, new architecture to develop, and the air to become breathable, at least under domes. A new order will be established, and Griffin will be gone either way (regardless of Oni's ending), and his children will be grown up. Reiterates ideas about Mai waking up in cave with no memories. Then describes her coming back to the cave looking for a message from herself. She runs into Syndicate forces who are swarming the area looking for her, and she has to escape the cave and Wilderness and get back to Mr. Big.
|-
|-
| 117
| 117
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=11#post_538 here]
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| typhen
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| Society, Pollution, Syndicate, Mukade, Gameplay, Mai
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| geyser
| geyser
| Mukade, Barabas, Shinatama, Muro, Pollution, Society, Syndicate, Mai, Gameplay, Daodan
| Mukade, Barabas, Shinatama, Muro, Pollution, Society, Syndicate, Mai, Gameplay, Daodan
| Thinks that AnonAnom's ideas are interesting, but still prefers Mukade=Dad hypothesis for the more interesting story it yields. Not sure that you can extract an SLD's engrams like that anyway, certainly not that quickly. And you can't implant a Daodan into an SLD [is this true?]. But maybe Barabas was a cyborg who was given a Daodan; the Daodan only modified his organic parts, thus explaining his incomplete transformation. Shinatama can appear elsewhere in Oni 2 (likes Owldreamer's ideas for her/Hikari). Mukade could be Hasegawa and still work for Muro, as he has plenty of leeway in carrying out his missions. He might prefer to observe from the shadows while Muro does his dictator thing, plus it lets him get close to Mai. And he might indeed have plans which are unknown to Muro. Agrees with typhen that air could be breathable again in 20 years, esp. with Mukade being a scientist and having "ET-enhanced intelligence". Would not call TCTF the "TCTF" anymore; "if Mai's amnesiac, you don't want too many bells to ring at once." And why would Mai go to the police HQ? They'd be more likely to take her in when she shows up on the streets. You then have to escape custody. Dislikes idea of Chrysalis folk; too many difficult implications, and besides, why would they ally with Mai? And the Syndicate should definitely be the world power since they were the world's only army and they were ready for the Cataclysm. Doesn't see Syndicate getting scattered or putting Chrysalises in everyone, only a trusted few close to Mukade. Mai would definitely be young and human-looking, as the Chrysalis will aim for immortality and also allowing the host to fit in with its kin and not be destroyed. Does want her to be weakened so player can learn her abilities gradually as she recovers them. The "hardsuits" that let you play in "Godzilla" mode will use the same combat system so you already know how to control it. Like a caterpillar becoming a butterfly, Mai's diet could change radically, allowing her to go without much food. Maybe she could have a "teleport gauge" that allows her to automatically escape instant-death situations like the ones in Rooftops if she has enough charge built up. Prefers his "shattered rebellion" idea to a simple alternation between Wilderness and City; allows for more variety in situations, more character motivations, and more interesting story developments. Agrees that Mai should be able to take out helicopters by jumping, even vaulting from one to another in order to climb, or throwing objects at them like expended weapons. Has more plans for how weapons are used in melee combat....
| Thinks that AnonAnom's ideas are interesting, but still prefers Mukade=Dad hypothesis for the more interesting story it yields. Not sure that you can extract an SLD's engrams like that anyway, certainly not that quickly. And you can't implant a Daodan into an SLD [this is not stated anywhere explicitly, however SLDs are inorganic, so this is probably true]. But maybe Barabas was a cyborg who was given a Daodan; the Daodan only modified his organic parts, thus explaining his incomplete transformation. Shinatama can appear elsewhere in Oni 2 (likes Owldreamer's ideas for her/Hikari). Mukade could be Hasegawa and still work for Muro, as he has plenty of leeway in carrying out his missions. He might prefer to observe from the shadows while Muro does his dictator thing, plus it lets him get close to Mai. And he might indeed have plans which are unknown to Muro. Agrees with typhen that air could be breathable again in 20 years, esp. with Mukade being a scientist and having "ET-enhanced intelligence". Would not call TCTF the "TCTF" anymore; "if Mai's amnesiac, you don't want too many bells to ring at once." And why would Mai go to the police HQ? They'd be more likely to take her in when she shows up on the streets. You then have to escape custody. Dislikes idea of Chrysalis folk; too many difficult implications, and besides, why would they ally with Mai? And the Syndicate should definitely be the world power since they were the world's only army and they were ready for the Cataclysm. Doesn't see Syndicate getting scattered or putting Chrysalises in everyone, only a trusted few close to Mukade. Mai would definitely be young and human-looking, as the Chrysalis will aim for immortality and also allowing the host to fit in with its kin and not be destroyed. Does want her to be weakened so player can learn her abilities gradually as she recovers them. The "hardsuits" that let you play in "Godzilla" mode will use the same combat system so you already know how to control it. Like a caterpillar becoming a butterfly, Mai's diet could change radically, allowing her to go without much food. Maybe she could have a "teleport gauge" that allows her to automatically escape instant-death situations like the ones in Rooftops if she has enough charge built up. Prefers his "shattered rebellion" idea to a simple alternation between Wilderness and City; allows for more variety in situations, more character motivations, and more interesting story developments. Agrees that Mai should be able to take out helicopters by jumping, even vaulting from one to another in order to climb, or throwing objects at them like expended weapons. Has more plans for how weapons are used in melee combat....
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| Gameplay, Daodan
| Gameplay, Daodan
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| geyser
| geyser
| Project, Daodan, Gameplay
| Project, Daodan, Gameplay
| Doesn't want to make too many outdoor areas, instead focusing on making the Cave map perfect and using it twice. Rejects the idea of "Chrysalis to the people". High-jumping would be directed by a targeting system. You'd have a gauge for "high jumping, fast running, strong punching, teleporting, throwing heavy stuff, KAMEHAMEHAing balls of fire etc." Falling off a roof can be solved with either auto-teleporting (also on a gauge) or else allowing the player to continue through the level on the ground. Dislikes idea of a holstered gun disappearing as in Oni 1. They could have anti-gravity devices on them so that they float up in the air above Konoko until she grabs them again. Or perhaps she can throw them very high up, do some melee fighting, then grab the gun as it falls (the game can show where the gun is going to land). Large guns probably shouldn't be holsterable at all; you either carry them and get slowed down, or drop them and regain your agility. [Links to Serious Sam 2 footage about which he is very excited.] Loves open spaces in SSII and the futuristic cities. Doesn't want to consider having Mai get pregnant, as that requires working in a romantic angle. Doubts that a fully-integrated symbiote would even reproduce in a normal human way. Perhaps they simply "bud" when it's time to reproduce. Fighting a bunch of budded Mukade clones might be interesting, but it's not something he's keen on.
| Doesn't want to make too many outdoor areas, instead focusing on making the Cave map perfect and using it twice. Rejects the idea of "Chrysalis to the people". High-jumping would be directed by a targeting system. You'd have a gauge for "high jumping, fast running, strong punching, teleporting, throwing heavy stuff, KAMEHAMEHAing balls of fire etc." Falling off a roof can be solved with either auto-teleporting (also on a gauge) or else allowing the player to continue through the level on the ground. Dislikes idea of a holstered gun disappearing as in Oni 1. They could have anti-gravity devices on them so that they float up in the air above Konoko until she grabs them again. Or perhaps she can throw them very high up, do some melee fighting, then grab the gun as it falls (the game can show where the gun is going to land). Large guns probably shouldn't be holsterable at all; you either carry them and get slowed down, or drop them and regain your agility. [Links to Serious Sam 2 footage about which he is ''very'' excited.] Loves open spaces in SSII and the futuristic cities. Doesn't want to consider having Mai get pregnant, as that requires working in a romantic angle. Doubts that a fully-integrated symbiote would even reproduce in a normal human way. Perhaps they simply "bud" when it's time to reproduce. Fighting a bunch of budded Mukade clones might be interesting, but it's not something he's keen on.
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| Seraf Ethifeo
| Seraf Ethifeo
| Daodan, Mukade
| Daodan, Mukade
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| Mukade, Daodan
| Mukade, Daodan
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| Seraf Ethifeo
| Seraf Ethifeo
| Daodan
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| geyser
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| --
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| TNT
| TNT
| Themes
| Themes
| Quotes a post of geyser's [from where? not this thread?] about not wanting to tell an Oni 2 story that is relentlessly dark because it's numbing for the player. Disagrees, a dark story can still have strong emotion. Although Oni 1 didn't really use any visual language to augment its story except perhaps in Dream Lab, where the feeling is dismal and enclosed because of the space Konoko is in while listening to her father's account.
| Quotes a post of geyser's [from another thread] about not wanting to tell an Oni 2 story that is relentlessly dark because it's numbing for the player. Disagrees, a dark story can still have strong emotion. Although Oni 1 didn't really use any visual language to augment its story except perhaps in Dream Lab, where the feeling is dismal and enclosed because of the space Konoko is in while listening to her father's account.
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| Themes
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| geyser
| geyser
| Themes
| Themes
| Wasn't advocating darkness in Oni 2 per se. However, Oni's world "allows for a multifaceted plot: from the most trivial to the most complex, there's cops and criminals (or government and rebellion), friendship and betrayal, mercy and vengeance, insanity and kinslaying, questionable humanity (androids, cyborgs, clones, symbiotes), non-human intelligence, grand design... It's quite rich indeed, so if there's darkness, it won't be trivial who-dies-next darkness. Neither will the player really know what kind of plot twists to expect. Oni (2) is not confined to a genre (such as "noir" for [Max Payne]), it's rather complex science-fiction (maybe more complex than Ghost in the Shell, even), and I think it's a very good thing." Also, we should have some nightmare sequences in Oni 2.
| Wasn't advocating darkness in Oni 2 per se. However, Oni's world "allows for a multifaceted plot: from the most trivial to the most complex, there's cops and criminals (or government and rebellion), friendship and betrayal, mercy and vengeance, insanity and kinslaying, questionable humanity (androids, cyborgs, clones, symbiotes), non-human intelligence, grand design... It's quite rich indeed, so if there's darkness, it won't be trivial who-dies-next darkness. Neither will the player really know what kind of plot twists to expect. Oni (2) is not confined to a genre (such as "noir" for Max Payne), it's rather complex science-fiction (maybe more complex than Ghost in the Shell, even), and I think it's a very good thing." Also, we should have some nightmare sequences in Oni 2.
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| Themes
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| geyser
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| Mukade, Hasegawa
| Mukade, Hasegawa
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| guido
| guido
| Mukade
| Mukade
| Agrees with almost all of geyser's ideas concerning Mukade. "I think he could assume a number of very different (maybe conflicting) roles, even in a single storyline. I also think that his relationship with Konoko should be kept ambiguous in any case." [Posts picture but link is broken. I think it was an earlier version of [[:Image:GUIDO_Mai_Tandem_2.jpg|THIS]].]
| Agrees with almost all of geyser's ideas concerning Mukade. "I think he could assume a number of very different (maybe conflicting) roles, even in a single storyline. I also think that his relationship with Konoko should be kept ambiguous in any case." [Posts picture but link is broken. I think it was an earlier version of [[:Image:Guido - Mai_Tandem_2.jpg|THIS]].]
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| geyser
| geyser
| Mukade, Vehicles
| Mukade, Vehicles
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| TNT
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| geyser
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| Mukade, Vehicles
| Mukade, Vehicles
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| Your_Mom
| Your_Mom
| Mukade
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| Mukade
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| TNT
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| Mukade
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| Guido
| Guido
| Art
| Art