Jump to content

XML:ONCC: Difference between revisions

m
no edit summary
mNo edit summary
mNo edit summary
Line 181: Line 181:
{|
{|
{{table}}
{{table}}
|width=200px|
|width=200px| <Float>
|width=40px| float
|width=40px| float
| always the same (193600); this is 440 squared
| always the same (193600); this is 440 squared
Line 550: Line 550:
{{table}}
{{table}}
|width=200px| <Variant>
|width=200px| <Variant>
|width=40px|string
|width=40px|link
| <font color="#777777">ONCV</font>file<font color="#777777">.oni</font>, defines variants and upgrades  
| <font color="#777777">ONCV</font>file<font color="#777777">.oni</font>, defines variants and upgrades  
|-
|-
| <Particles>
| <Particles>
| string
| link
| [[#ONCP: character particle|ONCP]] instance number
| [[#ONCP: character particle|ONCP]] instance number (#N)
|-
|-
| <Impacts>
| <Impacts>
| string
| link
| [[#ONIA: Oni character impact array|ONIA]] instance number
| [[#ONIA: Oni character impact array|ONIA]] instance number (#N)
|-
|-
| <ImpactModifierName>
| <ImpactModifierName>
Line 570: Line 570:
|-
|-
| <Impacts>
| <Impacts>
| string
| link
| holds a lot <ONCCImpact><Name><font color="#777777">Impt</font>name<font color="#777777">.oni</font> for character-environment collision; see [[OBD_talk:BINA/ONIE#Visual_guides:_weapon.2C_melee.2C_environment|... ONIE in relation to characters]]
| holds a lot <ONCCImpact><Name><font color="#777777">Impt</font>name<font color="#777777">.oni</font></Name></ONCCImpact> for character-environment collision; see [[OBD_talk:BINA/ONIE#Visual_guides:_weapon.2C_melee.2C_environment|... ONIE in relation to characters]]
|-
|-
| <DeathParticle>
| <DeathParticle>
Line 586: Line 586:
|-
|-
| <BodyMaterials>
| <BodyMaterials>
| string
| link
| [[#CBPM: character body part materials|CBPM]] instance number
| [[#CBPM: character body part materials|CBPM]] instance number (#N)
|-
|-
| <BodyImpacts>
| <BodyImpacts>
| string
| link
| [[#CBPI: character body part impacts|CBPI]] instance number
| [[#CBPI: character body part impacts|CBPI]] instance number (#N)
|-
|-
| <FightModeTimer>
| <FightModeTimer>
Line 650: Line 650:
| flag
| flag
|
|
: 0 - right
: 0 (right)
: 1 - left
: 1 (left)
|-
|-
| <HasDaodanPowers>
| <HasDaodanPowers>
Line 705: Line 705:




==[[OBD:ONCP|ONCP]]: character particle==
==[[OBD:ONCP|ONCP]]: Oni character particle array==
* ONCP is used for giving particle to animations. Search for "Particles" tag in TRAM file.
* ONCP is used for giving particle to animations. Search for "Particles" tag in TRAM file.


8,018

edits