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Bungie West: Difference between revisions

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:''This article is about the division of Bungie which made Oni. For the company proper, see [[wikipedia:Bungie|Wikipedia's article]]. For a complete list of the specific names behind Oni, see the [[Credits]] page. For the list of companies associated with Oni, see [[Rights]].''
:''This article is about the satellite studio of Bungie which made Oni. For the company proper, see [[wikipedia:Bungie|Wikipedia's article]]. For a complete list of the specific names behind Oni, see the [[Credits]] page. For the list of companies associated with Oni, see [[Rights]].''


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| [[Image:Big brains equals huge game.jpg|thumb|left|227px|Ten key members of the Bungie West team (click for names).]]
| [[Image:Big brains equals huge game.jpg|thumb|left|227px|Ten key members of the Bungie West team (click for names).]]
| '''Bungie West''' refers to the West Coast studio that Bungie operated in San Jose, California from 1997 to 2001. Its first and last released game was [[Oni]], which it developed for Windows and the Mac OS, and which Rockstar ported to the PS2. Bungie West was founded as a satellite studio staffed only with developers, and so they were mostly self-sufficient when it came to the actual development work. The [[music]], [[:Category:Promotional art|promo art]], and general business functions were handled by the main Bungie staff in Chicago.
| '''Bungie West''' refers to the West Coast studio that Bungie operated in San Jose, California from 1997 to 2001. Its first and last released game was [[Oni]], which it developed for Windows and the Mac OS, and which Rockstar ported to the PS2. Bungie West was founded as a satellite studio staffed only with developers, and so they were mostly self-sufficient when it came to the actual development work. The [[music]], [[:Category:Promotional art|promo art]], and general business functions were handled by the main Bungie staff in Chicago.
|[[Image:Bungie West frontage.jpg|thumb|right|300px|The front of the San Jose office's building; taken by Harry when he [http://oni.bungie.org/special/ interviewed] the staff.]]
|[[Image:Bungie West frontage.jpg|thumb|right|300px|The front of the San Jose office's building; taken by [[Harry]] when he [http://oni.bungie.org/special/ interviewed] the staff.]]
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| colspan="2"|Though the common understanding is that Bungie West started operations in 1997, the first mention of Bungie West goes back to March of 1996, in a Usenet post by Eric Klein, Jr. Klein had been hired away from Apple Computer by Bungie to run the new Bungie Publishing label, which licensed Bungie technology to other companies, and published other developer's games, such as "Weekend Warrior" and "Abuse". Reluctant to move to Chicago, Klein supposedly convinced Bungie to open an office on the West Coast. His Usenet post's signature gave the location "Bungie Software Products, West Coast Office, 1048 Bubb Road, Suite B, Cupertino, CA 95014", although there is no evidence that anyone else worked with him at this location; today, the address appears to be a residential neighborhood 10 minutes from Apple, which is also located in Cupertino. (Klein would leave Bungie in 1998.)
| colspan="2"|Though the common understanding is that Bungie West started operations in 1997, the first mention of Bungie West goes back to March of 1996, in a Usenet post by Eric Klein, Jr. Klein had been hired away from Apple Computer by Bungie to run the new Bungie Publishing label, which licensed Bungie technology to other companies, and published other developer's games, such as "Weekend Warrior" and "Abuse". Reluctant to move to Chicago, Klein supposedly convinced Bungie to open an office on the West Coast. His Usenet post's signature gave the location "Bungie Software Products, West Coast Office, 1048 Bubb Road, Suite B, Cupertino, CA 95014", although there is no evidence that anyone else worked with him at this location; today, the address appears to be a residential neighborhood 10 minutes from Apple, which is also located in Cupertino. (Klein would leave Bungie in 1998.)