Mod Tool: Difference between revisions

142 bytes added ,  2 August 2012
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(Created page with "==versions== Various modders of the community use "Autodesk Softimage Mod Tool". Usually we just call it "Mod Tool". Beside the free version, there's also the retail and student...")
 
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==versions==
==general information==
Various modders of the community use "Autodesk Softimage Mod Tool". Usually we just call it "Mod Tool".
Various modders of the community use "Autodesk Softimage Mod Tool". Usually we just call it "Mod Tool".


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==links to resources==
==extensions==
'''links'''
* [http://www.si-community.com/community/viewtopic.php?f=35&t=797 OBJ exporter]
* [http://www.si-community.com/community/viewtopic.php?f=35&t=797 OBJ exporter]
* OBJ / OFGA exporter for Oni (soon)
* OBJ / OFGA exporter for Oni (soon)
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==extensions==
'''how to bind scripts to buttons'''
'''how to bind scripts to buttons'''


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==selected wisdom==
==selected wisdom==
We've also a [http://oni.bungie.org/community/forum/viewtopic.php?id=1229 tutorial thread on OCF.]
===mesh===
===mesh===
* copying a edges from an object: select the edges, right-click, "Extract Edge as Curve", to preserve the shape use "Mesh Subdivision Level: 0" as option
* copying a edges from an object: select the edges, right-click, "Extract Edge as Curve", to preserve the shape use "Mesh Subdivision Level: 0" as option
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* making loops from parts of animations
* making loops from parts of animations
* copying animation data from one character to another
* copying animation data from one character to another
[[Category:Windows-only modding tools]]
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