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Script 10k (talk | contribs) (chr_index information) |
Script 10k (talk | contribs) m (→chr_index) |
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In this example Mukade have the index 2, but once it's deleted (in this case directly by <tt>chr_delete</tt> function) there will be hole where his id were. When Bomber is spawned, it isn't associated the index 3, but it will be associated the index 2, to fill the hole left behind. | In this example Mukade have the index 2, but once it's deleted (in this case directly by <tt>chr_delete</tt> function) there will be hole where his id were. When Bomber is spawned, it isn't associated the index 3, but it will be associated the index 2, to fill the hole left behind. | ||
Seems the <tt>chr_index</tt> | Seems the <tt>chr_index</tt> variables make part of an array in memory, once some variable in the array is cleared, in the next opportunity it is filled up again. | ||
==Native functions== | ==Native functions== |
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