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XML:Impt: Difference between revisions

140 bytes added ,  8 November 2012
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* The xml code on this page is based on onisplit '''v0.9.61.0'''
* The xml code on this page is based on onisplit '''v0.9.61.0'''
* '''Mtrl*.oni''' files are global. (They can be found in edition/GameDataFolder/level0_...)
* '''Mtrl*.oni''' files are global. (They can be found in edition/GameDataFolder/level0_...)
* They are used by [[XML:ONCC#CBPI|CBPI]], [[XML:ONCC#ONIA|ONIA]] and [[XML:BINA/ONIE|ONIE]].
* They are used by [[XML:ONCC#CBPI:_Character_Body_Part_Impacts|CBPI]], [[XML:ONCC#ONIA:_Oni_Character_Impact_Array|ONIA]] and [[XML:BINA/ONIE|ONIE]].
* Impact is only specified by the file name.
* Impact is only specified by the file name.
* Every impact has a parent impact to organize effects in ONIE.
* Every impact has a parent impact to organize effects in ONIE.
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* Some Impt are used to detect the regular character-environment collision which comes from character's movement. See [[XML:ONCC|ONCC]]. It looks like this:
* Some Impt are used to detect the regular character-environment collision which comes from character's movement. See [[XML:ONCC#ONCV.2C_death_particle.2C_TRBS.2C_TRMA.2C_TRAC.2C_TRAS.2C_health.2C_daodan.2C_etc.|ONCC]]. It looks like this:
         <ImpactModifierName>Heavy</ImpactModifierName>
         <ImpactModifierName>Heavy</ImpactModifierName>
         <Impacts>
         <Impacts>
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