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XML:BINA/OBJC/CHAR: Difference between revisions

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* The xml code on this page is based on onisplit '''v0.9.61.0'''
* The xml code on this page is based on onisplit '''v0.9.61.0'''
* '''BINACJBOCharacter.oni''' is level specific. (It can be found in edition/GameDataFolder/level''XX''_... )
* '''BINACJBOCharacter.oni''' is level specific. (It can be found in edition/GameDataFolder/level''XX''_... )
* An alternative is [[OBD:AISA|AISA]].
* An alternative is [[XML:AISA|AISA]].
* All original characters can be seen [http://ssg.oni2.net/subfold/charas/charas.htm HERE.] (The lists include used ONCC, character's BSL name, health, team and BSL function.)
* All original characters can be seen [http://ssg.oni2.net/subfold/charas/charas.htm HERE.] (The lists include used ONCC, character's BSL name, health, team and BSL function.)


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: Unkillable (64) (character won't loss more life points if it reaches 1, same as BSL command "chr_unkillable")
: Unkillable (64) (character won't loss more life points if it reaches 1, same as BSL command "chr_unkillable")
: InfiniteAmmo (128) (Raiden: "You got enough ?" Snake points to his head. "Infinite ammo...")
: InfiniteAmmo (128) (Raiden: "You got enough ?" Snake points to his head. "Infinite ammo...")
: Omniscient (256) ('''?'''; tested ideas: doesn't unlock moves for player)
: Omniscient (256) (useless?; tested ideas: doesn't unlock moves for player)
: HasLSI (512) (this character drops an level specific item like truck keys in [[CHAPTER_14_._DAWN_OF_THE_CHRYSALIS|level 19]])
: HasLSI (512) (this character drops an level specific item like truck keys in [[CHAPTER_14_._DAWN_OF_THE_CHRYSALIS|level 19]])
: Boss (1024) (used for boss mode fights. makes the AI ignore this character unless there is nobody else around)
: Boss (1024) (used for boss mode fights. makes the AI ignore this character unless there is nobody else around)
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