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XML:StNA: Difference between revisions

28 bytes added ,  15 November 2012
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* KONOKOconsole_punch (35 frames) is a stretched KONCOMcomb_p clone (16 frames)
* KONOKOconsole_punch (35 frames) is a stretched KONCOMcomb_p clone (16 frames)
* the game doesn't use this file so the type could be also considered as "unused"
* the game doesn't use this file so the type could be also considered as "unused"
* the question remains what this animation was used for; Loser suggests that it was "probably meant to be used for ''pushbutton'' type of consoles"
* the question remains what this animation was used for; Loser suggests that it was "probably meant to be used for [[XML:BINA/OBJC/CONS#tags|''pushbutton'' type of consoles]]"


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