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When Oni was written, the OpenGL extension list dump was much shorter, and the developers did not allow for a larger dump. Modern graphics cards almost always cause this overflow. | When Oni was written, the OpenGL extension list dump was much shorter, and the developers did not allow for a larger dump. Modern graphics cards almost always cause this overflow. | ||
You shouldn't encounter these situations if you play Oni with the Daodan DLL in Windows or the patched | You shouldn't encounter these situations if you play Oni with the Daodan DLL in Windows or the Intel build or patched PPC application in OS X. | ||
===Other text buffer overflows=== | ===Other text buffer overflows=== |