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Making a mod package: Difference between revisions

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→‎Package numbering: modder must use five digits
(sorry, but we ain't ever gonna keep this list up to date... using direct Depot link to numbered packages; also moving in numbering how-to from AE Framework page)
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==Package numbering==
==Package numbering==
So, how do you pick a number for your mod? Here's how you pick the first of the five digits:
So, how do you pick a number for your mod? Here's how you pick the first of the five digits (numbers with less than/more than five are reserved for the AE):


'''10000s - Weapons'''
'''10000s - Weapons'''
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Once you know which digit to start with, you should use the remaining digits to number your mod in a way that fits in with the other mod packages. For example, here's some hypothetical package numbers and what they tell you about the package:
Once you know which digit to start with, you should use the remaining digits to number your mod in a way that fits in with the other mod packages. For example, here's some hypothetical package numbers and what they tell you about the package:


41000 (a mod that tweaks animations)
41000 - a mod that tweaks animations


41100 (this mod might be related to mod 41000, or else you are just looking for another free number and 42-4900 are taken)
41100 - this mod might be related to mod 41000, or else you are just looking for another free number and 42-4900 are taken


41010 (probably someone's addition or improvement to mod 41000)
41010 - probably someone's addition or improvement to mod 41000


41001 (must be an addition or improvement for mod 41000, or why else would they be numbered so closely?)
41001 - must be an addition or improvement for mod 41000, or why else would they be numbered so closely?


Okay, so now you get the idea, but how do you know which numbers are free? Click [http://mods.oni2.net/mods/Package?order=field_package_number&sort=asc here] to see all used numbers on the Depot. You can also check the number inserting it in [http://mods.oni2.net/node/247 Vago] (from v0.7) AEI2 package creation wizard and clicking the Check button, and it will automatically check it for you.
Okay, so now you get the idea, but how do you know which numbers are free? Click [http://mods.oni2.net/mods/Package?order=field_package_number&sort=asc here] to see all used numbers on the Depot. You can also check the number inserting it in [http://mods.oni2.net/node/247 Vago] (from v0.7) AEI2 package creation wizard and clicking the Check button, and it will automatically check it for you.


[[Category:Modding tutorials]]
[[Category:Modding tutorials]]