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At first, Take-Two seemed intent on investing in Oni as a franchise. Shortly after Oni's release, a simple game billed as an [[:Image:WAP_Cell_Oni_-_Konoko.jpg|Oni prequel]]<ref>[http://web.archive.org/web/20020221045402/http://www.fgnonline.com/pc/news/17352.html Fastest Game News Online, "Oni Prequel Announced"].</ref> (developed by Quantum Sheep) was released for [[wikipedia:Wireless_Application_Protocol|WAP]]-enabled cell phones. It was then rumored around April of 2001 that T2 intended to make an Oni 2<ref>[http://oni.bungie.org/newsarchives/2001/apr01.html Oni Central News Archives, Apr. 2001].</ref> (developed for PS2 by Angel Games<ref>[http://kotaku.com/314074/joust-3d-cancelled-and-other-secrets?tag=gamingjuicy Kotaku article, "Joust 3D Cancelled, And Other 'Secrets'"].</ref>, later known as Rockstar San Diego), but the game was apparently canceled at an early stage of development, possibly because Oni itself did not meet T2's expected sales quotas. | At first, Take-Two seemed intent on investing in Oni as a franchise. Shortly after Oni's release, a simple game billed as an [[:Image:WAP_Cell_Oni_-_Konoko.jpg|Oni prequel]]<ref>[http://web.archive.org/web/20020221045402/http://www.fgnonline.com/pc/news/17352.html Fastest Game News Online, "Oni Prequel Announced"].</ref> (developed by Quantum Sheep) was released for [[wikipedia:Wireless_Application_Protocol|WAP]]-enabled cell phones. It was then rumored around April of 2001 that T2 intended to make an Oni 2<ref>[http://oni.bungie.org/newsarchives/2001/apr01.html Oni Central News Archives, Apr. 2001].</ref> (developed for PS2 by Angel Games<ref>[http://kotaku.com/314074/joust-3d-cancelled-and-other-secrets?tag=gamingjuicy Kotaku article, "Joust 3D Cancelled, And Other 'Secrets'"].</ref>, later known as Rockstar San Diego), but the game was apparently canceled at an early stage of development, possibly because Oni itself did not meet T2's expected sales quotas. | ||
Since Oni's release, the fan community has been working on [[wikipedia:Mod_(computer_gaming)|mods]] and writing gameplay and modding tools for the game. Gradually, the modding abilities of the community have extended to encompass nearly every aspect of the game. The game apps on Windows and Mac are also maintained and improved through patches. | |||
''Further reading:'' [[Anniversary Edition]], [[:Category:Gameplay tools|Gameplay tools]], [[Modding Oni]], [[Daodan DLL]]. | |||
''Further reading:'' [[Anniversary Edition]], [[:Category:Gameplay tools|Gameplay tools]], [[ | |||
==The future of the property== | ==The future of the property== |