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XML:BINA/TMBD: Difference between revisions

m
should have used vanilla/ path
m (Edition -> AE)
m (should have used vanilla/ path)
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'''general information'''
'''general information'''
* The xml code on this page is based on onisplit '''v0.9.61.0'''
* The xml code on this page is based on onisplit '''v0.9.61.0'''
* '''BINADBMTTextureMaterials.oni''' is global. (It can be found in AE/GameDataFolder/level0_...)
* '''BINADBMTTextureMaterials.oni''' is global. (It can be found in AE/AEInstaller/vanilla/level0_Final.dat)
* This file is used to register textures under specific materials which are used for impact effects. See [[XML:BINA/ONIE|ONIE]].
* This file is used to register textures under specific materials which are used for impact effects. See [[XML:BINA/ONIE|ONIE]].
* TMBD contains only textures used by AKEV (level geometry).
* TMBD contains only textures used by AKEV (level geometry).