18,700
edits
(→Known Issues: okay, tested this and it's fine) |
m (wording) |
||
Line 1: | Line 1: | ||
:''For a list of changes to the Windows version of Oni, see [[Daodan DLL|here]]. For a list of changes to the PPC Mac version of Oni, see [[Oni engine patches (Mac, PPC)|here]].'' | :''For a list of changes to the Windows version of Oni, see [[Daodan DLL|here]]. For a list of changes to the PPC Mac version of Oni, see [[Oni engine patches (Mac, PPC)|here]].'' | ||
In 2011, Feral Interactive [http://oni.bungie.org/community/forum/viewtopic.php?pid=31710#p31710 released a beta] for an Intel build for Mac Oni on the Oni Central Forum. Per fan requests, they included a number of patches that were either made by hex edits to the previous PPC build (documented [[AE:OMNI|here]]), wished for, or made to Windows Oni by the [[Daodan DLL]]. | In 2011, Feral Interactive [http://oni.bungie.org/community/forum/viewtopic.php?pid=31710#p31710 released a beta] for an Intel build for Mac Oni on the Oni Central Forum. Per fan requests, they included a number of patches that were either made by hex edits to the previous PPC build (documented [[AE:OMNI|here]]), wished for, or made to Windows Oni by the [[Daodan DLL]]. These changes are listed below. | ||
==Download== | ==Download== | ||
http://support.feralinteractive.com/autoupdate/Oni/Oni1.1b5.dmg -- Released April 5, 2011. | http://support.feralinteractive.com/autoupdate/Oni/Oni1.1b5.dmg -- Released April 5, 2011. | ||
==Known | ==Known issues== | ||
*While playing in Windowed mode, the game and computer cursor are not synced, so one can click outside the game window and disrupt the game. Workaround: set the game resolution to the display resolution (or as close as possible) to minimize the disruption. | *While playing in Windowed mode, the game and computer cursor are not synced, so one can click outside the game window and disrupt the game. Workaround: set the game resolution to the display resolution (or as close as possible) to minimize the disruption. | ||
== | ==Changes from PPC build== | ||
{| class="wikitable" | {| class="wikitable" | ||
!Launch arg.!!Description | !Launch arg.!!Description | ||
|- | |- | ||
| -- | | -- | ||
|Fixed extension-logging crash at startup | |Fixed GL extension-logging crash at startup | ||
|- | |- | ||
| -- | | -- | ||
Line 35: | Line 35: | ||
|- | |- | ||
| -- | | -- | ||
|Original Bungie app behavior restored: Oni looks for GameDataFolder next to itself instead of remembering last-used GDF location | |Original Bungie app behavior restored: Oni looks for GameDataFolder next to itself instead of remembering last-used [[GDF]] location | ||
|- | |- | ||
| -- | | -- |