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Paradox-01 (talk | contribs) m (ENVP recycling -- method b: disadvantage: it needs a script; advantage: no need to edit the new ONLV after its creation) |
Paradox-01 (talk | contribs) m (akev tex checker script) |
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If the game crashes while loading (at ca. 5-10% progress), check if all textures were inside the "out" folder. | If the game crashes while loading (at ca. 5-10% progress), check if all textures were inside the "out" folder. | ||
You can extract the AKEV file to xml, then search for the [[XML:AKEV#TXMA|TXMP array]]. | : You can extract the AKEV file to xml, then search for the [[XML:AKEV#TXMA|TXMP array]]. | ||
: [https://dl.dropboxusercontent.com/u/139715/OniGalore/AKEV_texture_checker.vbs THIS] script checks which textures are missing by comparing the AKEV*.xml with its *.oni files folder. Adept the two paths so that it works for you. Alt + 4, insert code, then F5. | |||
"TXMP_marker_door" and "TXMP_marker_ghost" will be missing in the demo's "out" folder. | "TXMP_marker_door" and "TXMP_marker_ghost" will be missing in the demo's "out" folder. |
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