18,700
edits
(→Native functions: adding all the functions I just realized are missing...) |
(→cinematic_: rewrite and move of flag illustration) |
||
Line 242: | Line 242: | ||
*who - prints AIs that are nearby | *who - prints AIs that are nearby | ||
=== | ===cinematic=== | ||
[[Image:Cinematic_flags.jpg|thumb|right|This picture shows the layout of the "flags" used by cinematic_start/stop's start:int and end parameters.]] | |||
*cinematic_start bitmap_name:string draw_width:int draw_height:int start:int end:int velocity:float mirror:bool - start the display of a cinematic insert - cinematic_start (MUROtalking, 180, 180, 15, 1, 15, false) | *cinematic_start bitmap_name:string draw_width:int draw_height:int start:int end:int velocity:float mirror:bool - start the display of a cinematic insert - cinematic_start (MUROtalking, 180, 180, 15, 1, 15, false) | ||
*cinematic_stop bitmap_name:string end:int velocity:float - stop the display of a cinematic insert - cinematic_stop (KONtalkangryfront, 16, 20) | *cinematic_stop bitmap_name:string end:int velocity:float - stop the display of a cinematic insert - cinematic_stop (KONtalkangryfront, 16, 20) | ||
''see picture on right for locations that insert can be placed; if you give a flag value of 0, the picture is displayed in the top-left corner of the screen''<br /> | |||
''the yellow area's flags are off-screen; these are used for the start position of the fly-in so the picture slides on-screen instead of popping up on-screen'' | |||
===camera=== | ===camera=== |