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Combat moves: Difference between revisions

adding missing TRAM prefixes and TRACs to tables at beginning
m (-redlinks from abandoned initiative)
(adding missing TRAM prefixes and TRACs to tables at beginning)
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:For an overview of the damage dealt, see [http://zdlo.oni2.net/Items/Table_of_damage_dealt.htm HERE]. For a few animated GIFs, see [http://zdlo.oni2.net/GIFs/ HERE].
:For an overview of the damage dealt, see [http://zdlo.oni2.net/Items/Table_of_damage_dealt.htm HERE]. For a few animated GIFs, see [http://zdlo.oni2.net/GIFs/ HERE].


This page is ''not'' intended for experts only. It allows anyone to look up all the combos available to a character, as well as the control sequences to execute them. Perhaps the most tricky thing to understand is that in Oni a lot of animations are shared between characters (for example, the TCTF SWAT on the right inherits the disarm from Strikers). Also, a lot of characters have the exact same animations, so there are only 11 distinct sets of combat anims. Please read the following note on how the animation names are constructed, then use the mini-tables to see what "prefix" (column header) corresponds to the character you're looking for. Good luck.
This page is ''not'' intended for experts only. It allows anyone to look up all the combos available to a character, as well as the control sequences to execute them. Perhaps the most tricky thing to understand is that in Oni a lot of animations are shared between characters (for example, the TCTF SWAT on the right inherits the disarm from Strikers). Please read the following note on how the animation names are constructed, then use the mini-tables to see what "prefix" (column header) corresponds to the character you're looking for. Good luck.


;Animation names
;Animation names
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{|border=1 cellspacing=0
{|border=1 cellspacing=0
|+'''Collection and variant prefixes'''
|+'''Collection and variant prefixes'''
|BARAB||Barabas
|-
|COMGUY||Comguys, cops, male civilians
|-
|DOC||Doctor
|-
|ELITE||Elite Strikers
|-
|GRIFIN||Griffin
|-
|KONOKO||Konoko, female cops, female civilians
|KONOKO||Konoko, female cops, female civilians
|-
|-
|RED||Female Strikers a.k.a. Furies
|MURO||Muro
|-
|MUTANT||Mutant Muro
|-
|NINJA||Ninja
|-
|-
|STRIKE||Strikers
|RED||Furies
|-
|-
|TCTF||TCTF SWAT
|SECRET||Female civilians
|-
|-
|NINJA||Ninja
|SECURI||Security guards
|-
|-
|ELITE||Elite Strikers
|SHINAT||Shinatama
|-
|-
|COMGUY||Comguys, cops, male civilians
|SHINZOM||Zombie Shinatama
|-
|-
|THUG||So-called thugs (workers)
|STRIKE||Strikers
|-
|-
|TANKER||Tankers
|TANKER||Tankers
|-
|-
|MURO||Muro
|TCTF||TCTF SWAT
|-
|-
|MUTANT||Mutant Muro
|THUG||Thugs (workers)
|-
|-
|***COM||Combat variant
|***COM||Combat variant
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{|border=1 cellspacing=0
{|border=1 cellspacing=0
|+'''[[TRAC]] inheritance and stats'''
|+'''[[TRAC]] inheritance and stats'''
|konokocore_animations: 536 anims
| style="text-align:left"|
'''konokocore_animations''': 536 anims
*'''konokolev1_animations''': 70 anims
**'''konoko_animations''': 105 anims
***'''gen_f_animations''': 7 anims
*'''red_animations''': 100 anims
*'''red_animations''': 100 anims
*konokolev1_animations : 70 anims
*'''shinatama_animations''': 12 anims
**'''konoko_animations''': 105 anims
*'''Shinzom_animations''': 6 anims
strikercore_animations: 400 anims
'''strikercore_animations''': 400 anims
*'''striker_animations''': 96 anims
*'''striker_animations''': 96 anims
**'''TCTFswat_animations''': 23 anims
**'''TCTFswat_animations''': 23 anims
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*'''ninja_animations''': 385 anims
*'''ninja_animations''': 385 anims
*'''comguy_animations''': 312 anims
*'''comguy_animations''': 312 anims
**'''doctor_animations''': 1 anim
**'''gen_m_animations''': 0 anims
**'''griffin_animations''': 3 anims
**'''security_animations''': 2 anims
**'''Tanker_animations''': 237 anims
**'''thug_animations''': 22 anims
**'''thug_animations''': 22 anims
**'''Tanker_animations''': 237 anims
**'''muro_animations''': 55 anims
**'''muro_animations''': 55 anims
***'''mutantmuro_animations''': 38 anims
***'''mutantmuro_animations''': 38 anims