Mod Tool/Scripting: Difference between revisions

not a fan of VbsEdit (especially since testing the code is delayed to force annoyance onto the user to buy the god damn license) but it can compile scripts to a program
(there's a problem with reading some registry keys on a 64-bit OS with an 32-bit program)
(not a fan of VbsEdit (especially since testing the code is delayed to force annoyance onto the user to buy the god damn license) but it can compile scripts to a program)
Line 1: Line 1:
===build an vbs executable===
[[Image:VbsEdit_for_scripting_and_compiling.png|thumb]]
Executable, app(lication), program. Whatever you call it, sometimes it might be necessary to compile the script into an actual program.
Even though vbs is a script language and not a programming language, it can be done.
VbsEdit is an editor to fulfill such task with ease.
: Just goto ''File > Convert into Executable''. Choose output path, 32/64-bit version and hit OK.
===OS bit version===
===OS bit version===
  if GetObject("winmgmts:root\cimv2:Win32_Processor='cpu0'").AddressWidth = 64 then
  if GetObject("winmgmts:root\cimv2:Win32_Processor='cpu0'").AddressWidth = 64 then
Line 27: Line 38:
  wText.WriteLine AE_path
  wText.WriteLine AE_path
  wText.Close
  wText.Close
===read file===
====as binary====
scan_AKEV_file_table
sub scan_AKEV_file_table
' ##############################################
OniInputFile =  "H:\Oni\AE\GameDataFolder\level1_Final\AKEVEnvWarehouse.oni"
' ##############################################
   
Set OniInputFileStream = CreateObject("ADODB.Stream")
OniInputFileStream.Type = 1
OniInputFileStream.Open
OniInputFileStream.LoadFromFile OniInputFile
' ### read AKEV textures table offset and size
ByteNum = 4
' ##############################################
TOffset = cLng("&H" & "28")
' ##############################################
OniInputFileStream.Position = TOffset
BArr1 = OniInputFileStream.Read(ByteNum)
ByteNum = 4
' ##############################################
TSize = cLng ("&H" & "2C")
' ##############################################
OniInputFileStream.Position = TSize
BArr2 = OniInputFileStream.Read(ByteNum)
' ### get AKEV textures table offset and size
TOffsetHex = SimpleBinaryToString(BArr1)
for i = ubound(TOffsetHex ) - 1 to 0 step -1
newhex = newhex & hex(Asc(TOffsetHex(i)))
next
logmessage newhex
logmessage "name table offset: " & cLng("&H" & newhex)
TOffsetInt = cLng("&H" & newhex)
newhex = ""
TSizeHex = SimpleBinaryToString(BArr2)
for i = ubound(TSizeHex) - 1 to 0 step -1
newhex = newhex & hex(Asc(TSizeHex(i)))
next
logmessage newhex
logmessage "name table size: " & cLng("&H" & newhex)
TSizeInt = cLng("&H" & newhex)
  logmessage "------------------------------"
 
' ### read table content
ByteNum = TSizeInt
OniInputFileStream.Position = TOffsetInt
BArr3 = OniInputFileStream.Read(ByteNum)
TContent = SimpleBinaryToString(BArr3)
' ### name grapper
NG = ""
for each n in TContent
if not Asc(n) = 0 then
NG = NG & n
else
'if instr(NG, "TXMP") = 1 then
' write TXMP to array ?
logmessage NG
'end if
NG = ""
end if
next
end sub
Function SimpleBinaryToString(Binary)
ReDim tmpArr(LenB(Binary) - 1)
For I = 1 To LenB(Binary)
S = Chr(AscB(MidB(Binary, I, 1)))
tmpArr(I - 1) = S
Next
SimpleBinaryToString = tmpArr
End Function
Output:
' INFO : 0E40
' INFO : name table offset: 3648
' INFO : 0A4A
' INFO : name table size: 2634
' INFO : ------------------------------
' INFO : AKEVEnvWarehouse
' INFO : AGDBEnvWarehouse
' INFO : TXMP_DOOR_FRAME
' INFO : TXMPNONE
' INFO : TXMPSUMI_1
' INFO : TXMPTC_CONTROL_01
' [...]
' INFO : TXMPWH_DCTRBND




Line 203: Line 311:
  'qW = ... * -1
  'qW = ... * -1
  'set qRotation = XSIMath.CreateQuaternion (qW, qX, qY, qZ)
  'set qRotation = XSIMath.CreateQuaternion (qW, qX, qY, qZ)
===read file===
====as binary====
scan_AKEV_file_table
sub scan_AKEV_file_table
' ##############################################
OniInputFile =  "H:\Oni\AE\GameDataFolder\level1_Final\AKEVEnvWarehouse.oni"
' ##############################################
   
Set OniInputFileStream = CreateObject("ADODB.Stream")
OniInputFileStream.Type = 1
OniInputFileStream.Open
OniInputFileStream.LoadFromFile OniInputFile
' ### read AKEV textures table offset and size
ByteNum = 4
' ##############################################
TOffset = cLng("&H" & "28")
' ##############################################
OniInputFileStream.Position = TOffset
BArr1 = OniInputFileStream.Read(ByteNum)
ByteNum = 4
' ##############################################
TSize = cLng ("&H" & "2C")
' ##############################################
OniInputFileStream.Position = TSize
BArr2 = OniInputFileStream.Read(ByteNum)
' ### get AKEV textures table offset and size
TOffsetHex = SimpleBinaryToString(BArr1)
for i = ubound(TOffsetHex ) - 1 to 0 step -1
newhex = newhex & hex(Asc(TOffsetHex(i)))
next
logmessage newhex
logmessage "name table offset: " & cLng("&H" & newhex)
TOffsetInt = cLng("&H" & newhex)
newhex = ""
TSizeHex = SimpleBinaryToString(BArr2)
for i = ubound(TSizeHex) - 1 to 0 step -1
newhex = newhex & hex(Asc(TSizeHex(i)))
next
logmessage newhex
logmessage "name table size: " & cLng("&H" & newhex)
TSizeInt = cLng("&H" & newhex)
  logmessage "------------------------------"
 
' ### read table content
ByteNum = TSizeInt
OniInputFileStream.Position = TOffsetInt
BArr3 = OniInputFileStream.Read(ByteNum)
TContent = SimpleBinaryToString(BArr3)
' ### name grapper
NG = ""
for each n in TContent
if not Asc(n) = 0 then
NG = NG & n
else
'if instr(NG, "TXMP") = 1 then
' write TXMP to array ?
logmessage NG
'end if
NG = ""
end if
next
end sub
Function SimpleBinaryToString(Binary)
ReDim tmpArr(LenB(Binary) - 1)
For I = 1 To LenB(Binary)
S = Chr(AscB(MidB(Binary, I, 1)))
tmpArr(I - 1) = S
Next
SimpleBinaryToString = tmpArr
End Function
Output:
' INFO : 0E40
' INFO : name table offset: 3648
' INFO : 0A4A
' INFO : name table size: 2634
' INFO : ------------------------------
' INFO : AKEVEnvWarehouse
' INFO : AGDBEnvWarehouse
' INFO : TXMP_DOOR_FRAME
' INFO : TXMPNONE
' INFO : TXMPSUMI_1
' INFO : TXMPTC_CONTROL_01
' [...]
' INFO : TXMPWH_DCTRBND




[[Category:Windows-only modding tools]]
[[Category:Windows-only modding tools]]
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