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{{OBD Home}} | {{OBD Home}} | ||
;Binary data | |||
A collective term for the game data that Oni runs on. It is mostly distributed into the level data files; though some additional data is found in persist.dat, the term "binary data" tends to refer only to the level data files. | |||
;Level data files | ;Level data files | ||
The data for each level is found in two files in Windows retail Oni, ending in ".dat" and ".raw". On Macs and in the Windows demo, a | The data for each level is found in two files in Windows retail Oni, ending in ".dat" and ".raw". On Macs and in the Windows demo, a file type ending in ".sep" is also used. These two/three files are collectively called binary data, or level data files. | ||
;Instance file | ;Instance file |