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Game data terminology: Difference between revisions

adding "binary data"
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{{OBD Home}}
{{OBD Home}}
;Binary data
A collective term for the game data that Oni runs on. It is mostly distributed into the level data files; though some additional data is found in persist.dat, the term "binary data" tends to refer only to the level data files.
;Level data files
;Level data files
The data for each level is found in two files in Windows retail Oni, ending in ".dat" and ".raw". On Macs and in the Windows demo, a third file type ending in ".sep" is used. These two/three files are collectively called level data files.
The data for each level is found in two files in Windows retail Oni, ending in ".dat" and ".raw". On Macs and in the Windows demo, a file type ending in ".sep" is also used. These two/three files are collectively called binary data, or level data files.


;Instance file
;Instance file