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| ==OniTools Remake== | | ==OniTools Remake: Sledgehammer== |
| <!--;[http://paradox.oni2.net/OniToolsRemake/v4/OniToolsDeluxe.zip Official version 4]-->
| | This remake is incompatible with the original OniTools addon. So it will take some time for a release. Maybe there will be a first version around X-mas 2015. |
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| <gallery caption="version 5 gallery"> | | '''Some features Sledgehammer will have:''' |
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| | <gallery> |
| Image:ModTool_Addon_Shinatama_settings.png|settings | | Image:ModTool_Addon_Shinatama_settings.png|settings |
| Image:DnD_dat_and_onis_import.png|level import controls | | Image:DnD_dat_and_onis_import.png|level import controls |
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| ===Change log===
| | '''On first use event''' |
| ;version 5 [pending]
| | <!-- * check addon version (wip)--> |
| : This version is incompatible with the original OniTools addon.
| | * find AE location and export level0_Final files |
| : For this reason I will delay the release until its on par with the original.
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| : '''15.02.2015'''
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| :* adding compatibility for Softimage 2015 (wip)
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| :* auto-detect Oni/AE and exports level 0 during addon's first run to create a modding environment
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| ::* this will be used to create item/weap/etc. libraries, more objects can be added afterwards
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| : '''02.09.2014'''
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| :* More Settings: Disable verbose script logging, disable script logging, use binary encoding for xsi files
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| :* Bugfix: "create ghost on selected edges"-button created ghosts on a wrong layer
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| :* Uninstallation must now be confirmed (just a little safety measure)
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| : '''31.08.2014'''
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| :* adds "Uninstall" button in the settings
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| :* settings fully working now
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| :* adds button "show level projects"
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| :* adds button "save level project": exports layers to xsi files (OniDepots layer is ignored)
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| :* special *.xsi DnD support: xsi files with Oni layer names become imported on their own layer (e.g. AKEV, BNV)
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| : '''27.08.2014'''
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| :* pathfinding editor
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| : '''24.08.2014'''
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| :* semi-automatic level import (works both with [[wikipedia:Drag_and_drop|DnD]] dat and DnD onis folder)
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| :* replaces "check AKEV files" button with DnD dat and DnD onis folder
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| :** scan will be interrupted if one of these files are missing ONLV, ONSK, AKEV
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| :** the log will be save to the desktop
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| ; version 4
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| * Adds a toolbar
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| * Adds a "settings" button (alpha, not useful yet)
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| * [https://www.youtube.com/watch?v=VDWSKAaLNYg Adds a "check AKEV files" button] | |
| ** the referenced folder must contain AKEV*.oni and TXMP*.oni
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| ;version 3
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| * Disables NetView startup window. Imo, it's annoying.
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| ;version 2
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| * AutoUpdater. After this installation further updates should happen automatically.
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| ;version 1
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| * All it has is an update notifier. Version 2 should have an auto-update function. But at least you will know when it is available. ^_^
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| ===ToDo===
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| '''now'''
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| * improve level project management
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| * AKEV markers editor
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| '''later''' | | '''On startup event:''' |
| * too much ... | | * check AE folder for new packages |
| * And how about another name? Currently it's "OniTools Deluxe". Suggestions go [http://oni.bungie.org/community/forum/viewtopic.php?pid=49068#p49068 HERE].
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| * file type editors
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| * Oni Object Library
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| ** option to update html document with custom objects
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| ** option to re-download the library in case of corruption
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| * Oni Object Library database exchange (user <=> server <=> user)
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| | <!-- |
| | '''Drag'n'drop support''' |
| | * level''N''_Final.dat |
| | --> |
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| [[Category:Windows-only modding tools]] | | [[Category:Windows-only modding tools]] |