19,287
edits
(→C-Daodan: Removed section "All options", as its contents are covered by the master config setting list) |
(→All Configuration Settings: adding new bindable cheat feature in Daodan DLL 4.0) |
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Line 121: | Line 121: | ||
|true | |true | ||
|Allows BSL variable "show_triggervolumes" and Ctrl+Shift+X (in devmode) to work. | |Allows BSL variable "show_triggervolumes" and Ctrl+Shift+X (in devmode) to work. | ||
|- | |||
|[gameplay] | |||
|bindablecheats | |||
|true | |||
|Enables cheats to be bound to keys using key_config.txt. Requires "customactions" to be on. | |||
|- | |- | ||
|[gameplay] | |[gameplay] | ||
Line 136: | Line 141: | ||
|true | |true | ||
|Disables weapon cooldown exploit, e.g. dropping the Mercury Bow and picking it back up right away to reset weapon cooldown. | |Disables weapon cooldown exploit, e.g. dropping the Mercury Bow and picking it back up right away to reset weapon cooldown. | ||
|- | |||
|[gameplay] | |||
|customactions | |||
|true | |||
|Allows new bindable actions to be registered with the DLL, such as bindable cheats (if "bindablecheats" is on). | |||
|- | |- | ||
|[gameplay] | |[gameplay] |