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Easter eggs: Difference between revisions

→‎Scripts and binaries: filling in Febtober, removing Alice in Wonderland because I don't know what geyser was referring to
(→‎Rampancy: +Halo 4 reference, link fix, removing redundant material,)
(→‎Scripts and binaries: filling in Febtober, removing Alice in Wonderland because I don't know what geyser was referring to)
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==Scripts and binaries==
==Scripts and binaries==
Filling in... or not...
 
===The day after===
===The day after===
In {{C|3}}, there's [[Quotes/Consoles#The_day_after|this console]] right before the acid room:
In {{C|3}}, there's [[Quotes/Consoles#The_day_after|this console]] right before the acid room:
{{:Quotes/Consoles/level 3d}}
{{:Quotes/Consoles/level 3d}}


===Alice in Wonderland===
===Febtober===
===Febtober===
A trigger volume in {{C2}} has the name "febtober", which is a reference to a Saturday Night Live "Celebrity Jeopardy" sketch where "Sean Connery" guesses that the month starting with "Feb" is "Febtober". Any possible additional in-joke at Bungie concerning this "month" is unknown. Triggering "febtober", which is done by jumping off the walkway with the turret at the end, spawns a Striker with a plasma rifle who patrols the corridor near the turbines seen in the [[:File:CHAPTER_02_._ENGINES_OF_EVIL.png|level's splashscreen]].
===Anims, sounds, music===
===Anims, sounds, music===
Stuff that is not seen in the original game can be found in the scripts and binaries.
Stuff that is not seen in the original game can be found in the scripts and binaries.


For example : a music theme called "The Hunt" is available in {{C13}} ; additional characters can be spawned for the boss battle in {{C14}}...
For example: a music theme called "The Hunt" is available in {{C13}} ; additional characters can be spawned for the boss battle in {{C14}}...
 
===[[Iron Demon]]===
===[[Iron Demon]]===
The Iron Demon's walking sounds can be found in Oni's global resources.
The Iron Demon's walking sounds can be found in Oni's global resources.
===[[Developer Mode]]===
===[[Developer Mode]]===
A reference to the Developer Mode (cheatcode '''thedayismine''') is found on a crate label in {{C1}}, along with the Old Man Murray reference.
A reference to the Developer Mode (cheatcode '''thedayismine''') is found on a crate label in {{C1}}, along with the Old Man Murray reference.
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===More features===
===More features===
Stuff like breaking glass with combos and throws, or glass shards causing damage... that wasn't in the original Oni, and wasn't really "locked" either : they are all-new features (supported by the engine, but which Bungie somehow didn't use).
Stuff like breaking glass with combos and throws, or glass shards causing damage... that wasn't in the original Oni, and wasn't really "locked" either: they are all-new features (supported by the engine, but which Bungie somehow didn't use).


[[Category:Added value]]
[[Category:Added value]]