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Before anyone speaks up in defense of the way things are, let me just throw one word out there: Casey. Someone we were already kinda considering adding (back) into the story. Perhaps a side story with him might allow us to flesh out Konoko's human side a little more. It's a tricky thing to contemplate, but I don't think that it shouldn't be brought up just because it's tricky. --[[User:Iritscen|iritscen]] 04:36, 9 December 2008 (CET) | Before anyone speaks up in defense of the way things are, let me just throw one word out there: Casey. Someone we were already kinda considering adding (back) into the story. Perhaps a side story with him might allow us to flesh out Konoko's human side a little more. It's a tricky thing to contemplate, but I don't think that it shouldn't be brought up just because it's tricky. --[[User:Iritscen|iritscen]] 04:36, 9 December 2008 (CET) | ||
:I can't comment on this much. Adding in BGI without screwing up the story is tricky enough as it is. [[User:Gumby|Gumby]] | :I can't comment on this much. Adding in BGI without screwing up the story is tricky enough as it is. [[User:Gumby|Gumby]] | ||
::This is the kind of thing that is very long-term (not something we'd aim to get into the next release of the AE, or even the one after that, etc.). As such, we need to allow this concept time to gel in our minds, and see if it's possible, or even a good idea. I think it will help to have a space to brainstorm in when we have a few minutes here and there. I recommend taking over | ::This is the kind of thing that is very long-term (not something we'd aim to get into the next release of the AE, or even the one after that, etc.). As such, we need to allow this concept time to gel in our minds, and see if it's possible, or even a good idea. I think it will help to have a space to brainstorm in when we have a few minutes here and there. I recommend taking over '''AE_talk:Casey''' for that purpose. Anyone who has any thoughts on this idea that are more than a few words may want to just put them on that page so we can have plenty of room to discuss it. --[[User:Iritscen|iritscen]] 16:46, 9 December 2008 (CET) | ||
==Gameplay== | ==Gameplay== |