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m (should have used vanilla/ path) |
Paradox-01 (talk | contribs) m (crash condition) |
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* '''ONCV*.oni''' are global. (It can be found in AE/AEInstaller/vanilla/level0_Final.dat) | * '''ONCV*.oni''' are global. (It can be found in AE/AEInstaller/vanilla/level0_Final.dat) | ||
* New characters with only one costume should use ONCVany. | * New characters with only one costume should use ONCVany. | ||
* ONCC referring to a missing ONCV will crash the game. (If you introduce a new ONCV also update [[XML:ONVL|ONVL]].) | |||
* This file is used to create random characters <u>and</u> harder character variants on game difficulty level hard. | * This file is used to create random characters <u>and</u> harder character variants on game difficulty level hard. | ||
* It is also used by [[XML:BINA/SABD]] to indentify which character a set of animation sounds applies to. (Looks like only BINADBASKonoko and BINADBASAny have actual content. The rest are links.) | * It is also used by [[XML:BINA/SABD]] to indentify which character a set of animation sounds applies to. (Looks like only BINADBASKonoko and BINADBASAny have actual content. The rest are links.) |
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