18,700
edits
m (sep -> separate file) |
(seems like we should note that ARGB8888 was inserted as a new format) |
||
Line 32: | Line 32: | ||
:1 - RGB555, 16 bits/pixel, 5 bits per channel, no alpha channel (GL_RGB5 OpenGL texture format) | :1 - RGB555, 16 bits/pixel, 5 bits per channel, no alpha channel (GL_RGB5 OpenGL texture format) | ||
:2 - ARGB5551, 16 bits/pixel, 5 bits per color channel, 1 bit alpha channel (GL_RGB5_A1 OpenGL texture format) | :2 - ARGB5551, 16 bits/pixel, 5 bits per color channel, 1 bit alpha channel (GL_RGB5_A1 OpenGL texture format) | ||
:(7 - ARGB8888, 32 bits/pixel with alpha channel; this is an additional format inserted into Oni by the Daodan DLL in Windows and by the Feral Intel build on Macs, for use with mods) | |||
:8 - RGB888, 32 bits/pixel, 8 bits per color channel, no alpha channel (GL_RGB OpenGL texture format) | :8 - RGB888, 32 bits/pixel, 8 bits per color channel, no alpha channel (GL_RGB OpenGL texture format) | ||
:9 - S3TC/DXT1, compressed 4 times (GL_COMPRESSED_RGB_S3TC_DXT1_EXT OpenGL texture format) }} | :9 - S3TC/DXT1, compressed 4 times (GL_COMPRESSED_RGB_S3TC_DXT1_EXT OpenGL texture format) }} |