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XML:BINA/OBJC/CHAR: Difference between revisions

m
→‎General information: - Omniscient note, after some testing in my new arena level
m (capitalizing table headers)
m (→‎General information: - Omniscient note, after some testing in my new arena level)
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: Unkillable (64) (character won't lose more HP if it reaches 1; same as BSL command "chr_unkillable")
: Unkillable (64) (character won't lose more HP if it reaches 1; same as BSL command "chr_unkillable")
: InfiniteAmmo (128) (Raiden: "You got enough?" Snake points to his head. "Infinite ammo...")
: InfiniteAmmo (128) (Raiden: "You got enough?" Snake points to his head. "Infinite ammo...")
: Omniscient (256) (AI will not forget having seen an enemy)
: Omniscient (256) (AI will not forget having seen an enemy, apparently ai will know about enemies position even if they are not visible to him)
: HasLSI (512) (this character drops a [[LSI|level specific item]])
: HasLSI (512) (this character drops a [[LSI|level specific item]])
: Boss (1024) (makes the AI prefer to attack the player; used for Muro in final battle if Griffin's group is present)
: Boss (1024) (makes the AI prefer to attack the player; used for Muro in final battle if Griffin's group is present)
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