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Paradox-01 (talk | contribs) mNo edit summary |
Paradox-01 (talk | contribs) m (sigh ~ vb.net can encrypt files but can't password-protect a zip) |
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==Dev notes for the remake== | ==Dev notes for the remake== | ||
Currently working on: ENVP-to-PARTCollection | |||
===Combined checklist of addon and GUI=== | ===Combined checklist of addon and GUI=== | ||
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'''convert level dat to project''' | '''convert level dat to project''' | ||
# create project name by AKEV name [] | # create project name by AKEV name [x] | ||
# create master file [] | # create master file [x] | ||
# copy BSL folder [] | # copy BSL folder [] | ||
# populate master file with object collection [] | # populate master file with object collection [x] | ||
# populate master file with films [] | # populate master file with films [x] | ||
# populate master file with cameras [] | # populate master file with cameras [] (not all OBAN are cams, have to examine BSL) | ||
# get sky name [] | # get sky name [x] | ||
# connect master with shared classes [] | # connect master with shared classes [] | ||
# transfer ONLV door locklights to particle collection [] | # transfer ONLV door locklights to particle collection [] | ||
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# set default sky for fast tests [x] | # set default sky for fast tests [x] | ||
# set default player for fast tests [x] | # set default player for fast tests [x] | ||
# set default ground and PF for fast tests [ | # set default ground and PF for fast tests [] | ||
# set default texture quality [x] | # set default texture quality [x] | ||
# set path to classes folder in master file [x] | # set path to classes folder in master file [x] | ||
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: count: 10 | : count: 10 | ||
: difficulty: medium - high | : difficulty: medium - high | ||
: * GUI searches for a few binary signatures that are only present in retail version. The signatures are hashed so that decompiling the GUI won't reveal the actual search strings. The | : * GUI searches for a few binary signatures that are only present in retail version. The signatures are hashed so that decompiling the GUI won't reveal the actual search strings. The downloaded file is then automatically decrypted. | ||
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# read, write, edit ENV markers [][][] | # read, write, edit ENV markers [][][] | ||
# read, write, edit FLAG [][][] | # read, write, edit FLAG [][][] | ||
# read, write, edit FURN [][] | # <s>read,</s> write, edit FURN [][] (original FURN is part of AKEV core geometry) | ||
# read, write, edit NEUT [][][] | # read, write, edit NEUT [][][] | ||
# read, write, edit PART [][][] | # read, write, edit PART [][][] | ||
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# add new corpses [] | # add new corpses [] | ||
# material-depending polygon deletion [] | # material-depending polygon deletion [] | ||
: count: | : count: 46 | ||
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