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(whoops! forgot that various game data types can trigger BSL; if anyone knows of other types, please add them) |
m (→Variables: wording) |
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In the second case, "y" is automatically initialized to zero. | In the second case, "y" is automatically initialized to zero. | ||
Variables | Variables will have global scope if declared outside of a function. | ||
==Built-in functions and variables== | ==Built-in functions and variables== |