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Talk:Mod Tool/OniTools addon: Difference between revisions

m
still working on how to handle cons events ...
m (xsi why don't you die? eh still needed lol blender could be such a nice tool if it hadn't such awkward controls)
m (still working on how to handle cons events ...)
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===Known issues===
===Known issues===
* changing the level number doesn't yet change the paths in master file
* changing the level number doesn't yet change the paths in master file
* XSI cannot be made active again via GUI if is minimized (by now I guess it's a wonder it's running at all)
* XSI cannot be made active again via GUI if XSI is minimized




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* detect xml DnD from html page [*]
* detect xml DnD from html page [*]
* make / switch to CONS layer [*]
* make / switch to CONS layer [*]
* load all dae parts and group them under a root object [*]
* load all dae parts and group them [*]
* move console if a point was selected [*]
* move console if a point was selected [*]
* make collision box semi-transparent [*]
* make collision box semi-transparent [*]
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* detect active project via exchange file [*]
* detect active project via exchange file [*]
* add CONS layer export [*]
* add CONS layer export [*]
* add show CJBO function [*]
* add quick level test function [..]
* remove Sledgehammer's old self-updater, other cleanups []
* remove Sledgehammer's old self-updater, other cleanups []
* load complete CONS layer by looking up project's master and matching CJBO xml file []
* load complete CONS layer by looking up project's master and matching CJBO xml file []
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