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Paradox-01 (talk | contribs) mNo edit summary |
Paradox-01 (talk | contribs) m (probably one more week until TURR editing gets released) |
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But having another program in between ease some shortcomings of MT such as its capability of creating GUIs/controls. | But having another program in between ease some shortcomings of MT such as its capability of creating GUIs/controls. | ||
Currently working on: | Currently working on: [[#Detailed_checklist|update #2]] | ||
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:: This avoids the need to update all links in master file if the level number changes. | :: This avoids the need to update all links in master file if the level number changes. | ||
:: You would have to rename your local level and update the master file by hand. | :: You would have to rename your local level and update the master file by hand. | ||
* self-closing PPG leaves a blank page (solution: ''DeleteObj "..."'' and ''PPG.'''Close''''' need to be embedded within ''oPPGLayout'''.Logic''''') | * <s>self-closing PPG leaves a blank page (solution: ''DeleteObj "..."'' and ''PPG.'''Close''''' need to be embedded within ''oPPGLayout'''.Logic''''')</s> fixed in #2 | ||
* GUI pops up when you save the console from XSI. | |||
* GUI pops up when you save the console from XSI | * <s>XSI cannot brought to front by GUI when it is minimized.</s> Fixed in #2 | ||
* XSI cannot brought to front by GUI when it is minimized | |||
===Detailed checklist=== | ===Detailed checklist=== | ||
{{divhide|Turrets (TURR) (upcoming) - feature update #2}} | |||
{{divhide|Turrets (TURR) (upcoming) | * dae and xml gets extracted from shared vanilla classes [x] | ||
feature update #2 | * html page [x] | ||
* dae and xml gets extracted from shared vanilla classes [ | * detect xml DnD from html page [x] | ||
* html page [ | * make / switch to layer [x] | ||
* detect xml DnD from html page [ | * load all dae parts and group them [x] | ||
* make / switch to layer [ | * move objects if a point was selected [x] | ||
* load all dae parts and group them [ | * make PPG (property page) [x] | ||
* move objects if a point was selected [ | * add layer export [x] | ||
* make PPG (property page) [ | * load complete layer after clicking button in GUI [x] | ||
* add layer export [] | |||
* load complete layer after clicking button in GUI [] | |||
* enhancements | * enhancements | ||
** | ** fix: close and reopen CONS PPG after editing events [x] | ||
** minimized GUI after it was called from XSI triggered CMD [] | ** fix: show XSI to trigger OnActivate function for loading a layer [x] | ||
** fix: minimized GUI after it was called from XSI triggered CMD [] | |||
* embed new files and make package [] | * embed new files and make package [] | ||
* test package update on different machine before uploading it [] | * test package update on different machine before uploading it [] | ||
{{divhide|end}} | {{divhide|end}} | ||
{{divhide|Consoles (CONS) | {{divhide|Consoles (CONS) - feature update #1}} | ||
feature update #1 | |||
* dae and xml gets extracted from shared vanilla classes [*] | * dae and xml gets extracted from shared vanilla classes [*] | ||
* [https://dl.dropboxusercontent.com/u/139715/OniGalore/Sledgehammer/consoles_wip.jpg CONS html page] [*] | * [https://dl.dropboxusercontent.com/u/139715/OniGalore/Sledgehammer/consoles_wip.jpg CONS html page] [*] | ||
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'''addon''' | '''addon''' | ||
# read, write, edit CHAR [][][] | # read, write, edit CHAR [][][] | ||
# read, write, edit CONS [][][] | # read, write, edit CONS [x][x][x] | ||
# read, write, edit DOOR [][][] | # read, write, edit DOOR [][][] | ||
# easy option to [http://paradox.oni2.net/tmpWikiPics/create_3d_door_frame.png create door frames] [] (2d walls require a bit more work) | # easy option to [http://paradox.oni2.net/tmpWikiPics/create_3d_door_frame.png create door frames] [] (2d walls require a bit more work) | ||
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# read, write, edit TRIG [][][] | # read, write, edit TRIG [][][] | ||
# read, write, edit TRGV [][][] | # read, write, edit TRGV [][][] | ||
# read, write, edit TURR [][][] | # read, write, edit TURR [x][x][x] | ||
# read, write, edit WEAP [][][] | # read, write, edit WEAP [][][] | ||
# read, write, edit CONS class [][][] ? | # read, write, edit CONS class [][][] ? |
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