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Marathon: Difference between revisions

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link should be behind first occurrence of term; adding link to Multiplayer
(about damn time we made this; shamelessly based off a copy-paste of Myth)
 
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Marathon is a series of first-person shooter games started by [[Bungie]]. The original game was only released for Macs in 1994, and served as a (superior) stand-in for 1993's DOOM, since that classic title was only available for Windows/DOS. As with the [[Myth]] series, Bungie made the first two games ("Marathon" and "Marathon 2: Durandal"), and then the third was made by another studio. In this case, the third game was "Marathon Infinity", and it was made by [[wikipedia:Double Aught|Double Aught]], a short-lived game studio spun off from Bungie. Unlike Myth III, the third Marathon game stayed close to its roots since it was made by former Bungie developers.
Marathon is a series of first-person shooter games started by [[Bungie]]. The original game was only released for Macs in 1994, and served as a (superior) stand-in for 1993's DOOM, since that classic title was only available for Windows/DOS. As with the [[Myth]] series, Bungie made the first two games ("Marathon" and "Marathon 2: Durandal"), and then the third was made by another studio. In this case, the third game was "Marathon Infinity", and it was made by [[wikipedia:Double Aught|Double Aught]], a short-lived game studio spun off from Bungie. Unlike Myth III, the third Marathon game stayed close to its roots since it was made by former Bungie developers.


In a way that is not unusual for Bungie, there are multiple references to Marathon in Oni, documented in the [[Easter eggs]] article.
In a way that is not unusual for Bungie, there are multiple references to Marathon in [[Oni]], documented in the [[Easter eggs]] article.


Unlike [[Oni]], Marathon was shipped with multiplayer (albeit LAN-only), and was mod-ready to begin with; Bungie also released some of their development tools. Later, the Marathon 2 source code was leaked, then open-sourced by Bungie. This source was used to produce AlephOne, a unified engine which runs the scenarios for Marathon, Marathon 2, and Marathon Infinity, as well as any fan-made scenarios. The original support for LAN multiplayer was improved and extended to be Internet-capable. Later still, the Marathon trilogy was made freeware by Bungie, so you can download it legally and play it on modern computers with the AlephOne engine (see below).
[[Multiplayer|Unlike Oni]], Marathon was shipped with multiplayer (albeit LAN-only), and was mod-ready to begin with; Bungie also released some of their development tools. Later, the Marathon 2 source code was leaked, then open-sourced by Bungie. This source was used to produce AlephOne, a unified engine which runs the scenarios for Marathon, Marathon 2, and Marathon Infinity, as well as any fan-made scenarios. The original support for LAN multiplayer was improved and extended to be Internet-capable. Later still, the Marathon trilogy was made freeware by Bungie, so you can download it legally and play it on modern computers with the AlephOne engine (see below).


;Community links
;Community links