XML:ONLV: Difference between revisions

244 bytes removed ,  30 July 2017
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Transparency and no collision makes both sense, let's say, for a water-like substance. The biolab use this for an area with green acid.
Transparency and no collision makes both sense, let's say, for a water-like substance. The biolab use this for an area with green acid.


{| style="float:right"
[[Image:making_a_surface_transparent_and_twosided.png|thumb|200px|right|'''Figure 1''']]
|[http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/3D_modding/making_a_surface_transparent_and_twosided_zpsa8950d1f.png http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/3D_modding/making_a_surface_transparent_and_twosided_tn_zpsae6709f0.png]
 
'''Figure 1'''
|}


[[Image:AKEV_single_object_multiple_textures.png|thumb|200px|right|'''Figure 2'''<br>one object with multiple textures, one per polygon cluster]]
[[Image:AKEV_single_object_multiple_textures.png|thumb|200px|right|'''Figure 2'''<br>one object with multiple textures, one per polygon cluster]]
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See '''Figure 1'''.
See '''Figure 1'''.


=====Regular textures=====
=====Regular textures=====
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