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426 bytes added ,  14 September 2017
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In that case have a look at:
In that case have a look at:
: File > User Preferences... > Input > 3D View > 3D View (Global)
: File > User Preferences... > Input > 3D View > 3D View (Global)
The more controls you change the harder it gets to follow tutorial. Consider biting the sour apple and keeping the controls as they are.




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==Tools and actions==
==Tools and actions==
https://docs.blender.org/manual/en/dev/modeling/meshes/editing/faces.html
Q: '''How do you select''' faces, edges and vertecies (points)?
Q: '''How do you select''' faces, edges and vertecies (points)?
:A: There are controls at the bottom of the viewport. While being in '''Edit Mode''', make the '''Edge symbol''' active. '''Right-click a component''' to select it. Use Shift to add or subtract.
:A: There are controls at the bottom of the viewport. While being in '''Edit Mode''', make the '''Edge symbol''' active. '''Right-click a component''' to select it. Use Shift to add or subtract.
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Q: How do you '''show normals'''?
Q: How do you '''show normals'''?
:A: '''Press N''' to toggle for a panel with more properties. Scroll down to '''Mesh Display section'''. You likely want to click the '''faces symbol'''.
:A: '''Press N''' to toggle for a panel with more properties. Scroll down to '''Mesh Display section'''. You likely want to click the '''faces symbol'''.
;Remove hard (blue) edge:
:In edit mode select edge, go to the right, open "Shading / UVs"
:Edges: "Smooth" button
;Triangulate faces:
:Select faces, Control + T
;Quadrulate triangles:
:Select faces, Alt + J


Q: How do you '''edit UVs'''?
Q: How do you '''edit UVs'''?
:A:
:A:
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