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''' | ===Discussions for WIPs?=== | ||
There's no page yet for work-in-progress stuff. | |||
====Health bar==== | |||
Oni's health bar is imho almost iconic to the game. So I would like to keep that radial shape. | |||
[[Restless_Souls/Wishlist#HUD|Over here]] is a whole list of other '''characteristics''' we might want to re-create. | |||
We can get the basic idea of a radial health bar from this one video: https://www.youtube.com/watch?v=N1XDatYlxhc | |||
For the other '''characteristics''' we can learn [https://www.youtube.com/watch?v=N1XDatYlxhc from this one]. | |||
As known through [[XML:ONGS]] Oni's health bar uses multiple color zones. The videos show that UE4's '''lerp''' node is only used with two colors. | |||
That means we will have to set up multiple conditions for those linear interpolations - or "lerp". | |||
===To be moved to the actual page(s?)=== | |||
====Naming==== | |||
I guess technical material and link collection shouldn't be longer on my Wishlist. That project would be better to have its own page. Right? | |||
What would be a good name for that project and its main page? | |||
"Unreal Oni" maybe? | |||
If the project fails we can half ironically say it was unreal indeed. | |||
If it is a tech demo it would emphasize that it is made by UE. [[User:Paradox-01|paradox-01]] ([[User talk:Paradox-01|talk]]) 18:55, 5 November 2017 (CET) | |||
====Tutorials for UE4==== | |||
:'''Skeleton assets''' | :'''Skeleton assets''' |
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