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XML:ONCC: Difference between revisions

(+25% health for hard mode)
Line 644: Line 644:
| <Health>
| <Health>
| int32
| int32
| basic health of the character model; extra health information for every unique character are stored in the [[XML:BINA/OBJC/CHAR#XML|BINACJBOCharacter.oni]] file. If playing on hard the character receives automatically a boost of 25% health.
| basic health of the character model; extra health information for every unique character are stored in the [[XML:BINA/OBJC/CHAR#XML|BINACJBOCharacter.oni]] file. If playing on hard the character receives automatically a boost of 25% health by default (from [[OBD:ONGS|ONGS]], excludes the player character).
|-
|-
|valign=top| <FeetBones>
|valign=top| <FeetBones>
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