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Script 10k (talk | contribs) |
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| <Health> | | <Health> | ||
| int32 | | int32 | ||
| basic health of the character model; extra health information for every unique character are stored in the [[XML:BINA/OBJC/CHAR#XML|BINACJBOCharacter.oni]] file. If playing on hard the character receives automatically a boost of 25% health by default (from [[OBD:ONGS|ONGS]], | | basic health of the character model; extra health information for every unique character are stored in the [[XML:BINA/OBJC/CHAR#XML|BINACJBOCharacter.oni]] file. If playing on hard the character receives automatically a boost of 25% health by default (from [[OBD:ONGS|ONGS]], excluding player character). | ||
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|valign=top| <FeetBones> | |valign=top| <FeetBones> |
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