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Paradox-01 (talk | contribs) (For now I don't think I will post here all functions and variables. Only a few examples. If there are more, there is github to dl the project.) |
Paradox-01 (talk | contribs) (A few notes on physics and gravity.) |
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Dev notes: the rotation parts can probably by recycled for cheat code '''''munitionfrenzy'''''. <!--use loop for increasing the angle--> | Dev notes: the rotation parts can probably by recycled for cheat code '''''munitionfrenzy'''''. <!--use loop for increasing the angle--> | ||
==Physics== | |||
===Gravity=== | |||
====Objects==== | |||
Set '''''Simulate Physics''''' and '''''Enable Gravity''''' | |||
: In blueprint of object > Viewport tab (while mesh is selected) > Properties panel > Physics tab | |||
Set '''''Simulate Physics''''' and '''''Enable Gravity''''' with '''Blueprints nodes''' | |||
: ''Set Simulate Physics'' and ''Set Enable Gravity'' | |||
: If you disable '''''Can Characters Step Up On''''' via a Set node the object is still '''kickable'''. | |||
: These settings are interesting for pickup items such as '''powerups''' and '''weapons'''. |
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